{"id":7419,"date":"2018-02-22T13:10:52","date_gmt":"2018-02-22T18:10:52","guid":{"rendered":"http:\/\/torrentialequilibrium.net\/?p=7419"},"modified":"2018-02-22T13:11:33","modified_gmt":"2018-02-22T18:11:33","slug":"consumer-to-creator","status":"publish","type":"post","link":"https:\/\/torrentialequilibrium.net\/?p=7419","title":{"rendered":"From consumer to creator"},"content":{"rendered":"<p>I have a long history of enjoying video games about making video game levels (<strong>Super Mario Maker<\/strong>, <strong>Chicken Wiggle<\/strong>, etc.), and have dabbled in a couple of programs that make it easy to put together more complex stages (like <strong>Super Mario Bros X<\/strong>). Back in high school, I even took a class on basic programming where I learned to cobble together crappy little tic-tac-toe and mastermind games.<\/p>\n<p>Last night, however, I took a major leap forward and began the process of learning how to create an actual video game.<\/p>\n<p>I have now downloaded and started futzing around with GameMaker Studio 2, and got absolutely lost in the process. I was so involved in learning about the program and how to use it that I completely forgot to make myself dinner. That never happens! More importantly is that I actually feel fairly confident about diving headfirst into what amounts to a <em>completely overwhelming<\/em> project. Usually as soon as anything shows even minor resistance I give up immediately.<\/p>\n<p>Progress made last night started with installing GameMaker and clicking around, and realizing that this was not a good way to go about it. So I looked up some tutorials on creating a basic platformer. Two-and-a-half hours and one (of six) YouTube tutorial video later, I had assembled my very own little box of platforms in which a cube could run and jump around freely. Even though it amounts to less than the Visual Basic tic-tac-toe game I made sixteen years ago, I&#8217;m still really proud of my creation. I feel like I accomplished a lot last night, and I am very anxious to get back and start learning more.<\/p>\n<p>It&#8217;s going to be a long, long road. I have huge plans for the game that I ultimately want to make, though I know that it&#8217;s not going to all come together right away. I&#8217;ve obviously scaled way, way down for the time being, just focusing on learning how GameMaker works and how to code. If I come up with something halfway playable as I learn, great! But all the design documents that I&#8217;ve been drawing up are for a project far too large in scope for someone with just slightly more than &#8220;zero&#8221; knowledge of programming.<\/p>\n<p>So, I think I&#8217;m going about this all right. Following tutorial videos. Learning the basics first. Taking pride in each baby step. Understanding the concept of scope. All that&#8217;s left is to wait and see if I actually follow through on any of this, or if I get bored after a week and never think about it again. Exciting stuff!<\/p>\n","protected":false},"excerpt":{"rendered":"<p>I have a long history of enjoying video games about making video game levels (Super Mario Maker, Chicken Wiggle, etc.), and have dabbled in a couple of programs that make it easy to put together more complex stages (like Super Mario Bros X). Back in high school, I even took a class on basic programming &hellip; <a href=\"https:\/\/torrentialequilibrium.net\/?p=7419\" class=\"more-link\">Continue reading <span class=\"screen-reader-text\">From consumer to creator<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[21,6],"tags":[],"class_list":["post-7419","post","type-post","status-publish","format-standard","hentry","category-irl","category-video-games"],"_links":{"self":[{"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=\/wp\/v2\/posts\/7419","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=7419"}],"version-history":[{"count":2,"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=\/wp\/v2\/posts\/7419\/revisions"}],"predecessor-version":[{"id":7421,"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=\/wp\/v2\/posts\/7419\/revisions\/7421"}],"wp:attachment":[{"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=7419"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=7419"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=7419"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}