{"id":6716,"date":"2017-05-18T08:00:02","date_gmt":"2017-05-18T13:00:02","guid":{"rendered":"http:\/\/torrentialequilibrium.net\/?p=6716"},"modified":"2017-05-17T12:40:48","modified_gmt":"2017-05-17T17:40:48","slug":"greasy-money-the-liquor-guide","status":"publish","type":"post","link":"https:\/\/torrentialequilibrium.net\/?p=6716","title":{"rendered":"Greasy Money : The Liquor Guide"},"content":{"rendered":"<p><img loading=\"lazy\" decoding=\"async\" class=\"alignleft size-large\" src=\"http:\/\/torrentialequilibrium.net\/images\/burger\/greasymoney01.PNG\" width=\"224\" height=\"400\" \/>Hey! Let&#8217;s talk about <strong>Trailer Park Boys: Greasy Money<\/strong> a little more today.<\/p>\n<p>Actually, let&#8217;s not <em>talk<\/em>, per se. This is going to be more of a mini-guide than\u00a0the usual\u00a0opinion piece. Greasy Money is a fairly standard idle game, though it does have a number of bells and whistles to differentiate itself from the thousands of other idle games on the iTunes App Store and Kongregate.com.\u00a0As many of those other games, it deals with several different types of currency.<\/p>\n<p>First, there&#8217;s cash. It&#8217;s fun, because there&#8217;s actually a story conceit as to why you&#8217;re making millions upon billions of dollars in the game. Usually that just gets completely ignored. Cash is mainly\u00a0earned from your businesses. It can also be gained by cracking open trunks, which is kind of waste, because <em>anything else<\/em> you get from a trunk will be infinitely\u00a0more valuable. Literally the only thing you can do with cash is invest it back in your businesses to attract more customers, which will increase the business&#8217; cash output. And so the cycle continues.<\/p>\n<p>Next are the hashcoins. These are the premium currency, and while the game does dole out a fair amount in the tutorial seasons,\u00a0you will typically have to pay real money for more. You can also find one or two in a trunk from time to time, but they&#8217;re going to accumulate <em>very<\/em> slowly. Hashcoins are spent in the in-game store to buy premium trunks, time skips, and liquor.<\/p>\n<p>Speaking of liquor, that&#8217;s the final currency type. This is the semi-premium currency, in that you don&#8217;t <em>have to<\/em> buy it with your heard-earned hashcoins, but you&#8217;re not going to be earning\u00a0a useable amount\u00a0very quickly. Liquor also happens to be the most valuable stuff in the game, as it&#8217;s used to upgrade your businesses and characters, and to buy new cards. There are tons of ways to get liquor, but most don&#8217;t pay out very well. The purpose of this guide is to tell you all the ways to get your liquor so that you can make the most out of your time with the game.<\/p>\n<p>Side note: I suppose that technically, the character\/business cards are also a form of currency, but forget those for now. They are essentially just a specialized form of liquor, anyhow.<\/p>\n<p>That said, let&#8217;s take a look at all the ways you can\u00a0earn liquor:<\/p>\n<p><!--more--><\/p>\n<p><strong>Julian&#8217;s\u00a0Store<\/strong> &#8211; You can trade in hashcoins for liquor here. The going rates are 50:250, 180:1000, and 500:3000. Hashcoins are so rare that you may be tempted to burn them immediately on the small pack, but I&#8217;d suggest saving up for at least the 180-coin pack. You&#8217;re only getting 100 free liquor, but that&#8217;s still a substantial amount. And the 500-coin pack will take you <em>years<\/em> to save up for unless you&#8217;re willing to drop some real-life money on hashcoins.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-large\" src=\"http:\/\/torrentialequilibrium.net\/images\/burger\/greasymoney02.PNG\" width=\"225\" height=\"400\" \/><\/p>\n<p><strong>Trunks<\/strong> &#8211; The bronze and silver trunks you win from missions may hold between 1-15 liquor. Usually on the lower end, I find. The gold and legendary trunks that you can buy from Julian\u00a0for hashcoins promise\u00a0significantly more, though\u00a0it&#8217;s still not enough to be worth the price. Don&#8217;t ever buy trunks unless you really want to unlock new characters early on (it seems that you&#8217;ll eventually get them all for free through game progression). I bought a gold trunk once, before I realized how rare free hashcoins are, and I still regret it.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-large\" src=\"http:\/\/torrentialequilibrium.net\/images\/burger\/greasymoney03.PNG\" width=\"225\" height=\"400\" \/><\/p>\n<p><strong>Lahey&#8217;s Trunk<\/strong> &#8211; This is pound-for-pound the best source of liquor in the game. Probably. I haven&#8217;t actually done the math. Regardless, every four hours, you&#8217;re allowed to break into Lahey&#8217;s trunk, and it&#8217;s always full of liquor. The shop icon says &#8220;up to 360&#8221; but I have only once received 200, and every other time it was between 100 and 130. The four hour wait may seem like a long time at first, but then you remember that it&#8217;s an idle game and most of the gameplay is based on waiting anyway. Problem solved!<\/p>\n<p><strong>Customer bonuses<\/strong> &#8211; Every time you upgrade a business to a certain milestone of customers (usually the next 50 or 100), you&#8217;re given a couple prizes and a cash multiplier. The prizes can include liquor, but it seems to cap out at about 4, even when you&#8217;re hitting higher customer numbers. This can be a nice little boost at the beginning of each season when your customer numbers go up very quickly, but don&#8217;t count on these bonuses to see you through to your next upgrade.<\/p>\n<p><strong>Camera Dicks<\/strong> &#8211; Occasionally, a group of camera dicks will appear on the map. You can&#8217;t miss them; they glow bright green. Click on them, and you&#8217;ll get the opportunity to watch a 30-second commercial for a cool 15 liquor. It&#8217;s not much, and I have no idea how often the camera dicks show up, but it&#8217;s a nice little\u00a0score every once in a while.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-large\" src=\"http:\/\/torrentialequilibrium.net\/images\/burger\/greasymoney04.PNG\" width=\"225\" height=\"400\" \/><\/p>\n<p><strong>Trade With Julian<\/strong> &#8211; Sometimes you&#8217;ll see a little lunch bag icon pop up at the bottom of the screen. If you click on it, Julian will offer to trade you 5 of your cards for 20 liquor. This is a great deal if you have a surplus of cards (I\u00a0am drowning in\u00a0Sarah and DVS cards, personally). The downside is that you can&#8217;t choose which cards to trade, so if he wants 5 cards\u00a0for a\u00a0character that you&#8217;re saving for an upgrade&#8230; you should probably tell him to f**k off (that&#8217;s literally what the button says).\u00a0As with\u00a0the camera dicks, this offer seems to show up completely randomly.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-large\" src=\"http:\/\/torrentialequilibrium.net\/images\/burger\/greasymoney05.PNG\" width=\"225\" height=\"400\" \/><\/p>\n<p><strong>Boss Fights<\/strong> &#8211; Do well in\u00a0the\u00a0boss fight at the end of a season, and you&#8217;ll be able to bust into George Green&#8217;s trunk for a number of bonuses equal to how many times you filled the F**k Off Bar (which is done by tapping the screen like a maniac). Sometimes there&#8217;s liquor in there! I don&#8217;t recall exactly how much one might find, but I think it&#8217;s in the 15-30 range. More often than not, though, it&#8217;ll just be a big pile of cards and maybe a couple hashcoins if you&#8217;re lucky.<\/p>\n<p><strong>Season\u00a0Deals<\/strong> &#8211; It may have been just for the first\u00a0few days after launch, but the game offered me a couple deals to buy a bundle of liquor, hashcoins, and cards for a pretty\u00a0generous discount.\u00a0These\u00a0only seem to appear every\u00a0third or fourth season, and they only last 24 hours.\u00a0Also the last one I saw cost a whopping $21 (apparently Jacob cards are worth a mint),\u00a0so they aren&#8217;t always a great deal. That said, if you&#8217;re going to spend\u00a0real money on this game,\u00a0you&#8217;d definitely be best off waiting for one of these deals.\u00a0I&#8217;m sure they will eventually\u00a0offer some similar\u00a0deals that aren&#8217;t season-specific, as selling consumable video game resources is 100% profit no matter how much they charge.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-large\" src=\"http:\/\/torrentialequilibrium.net\/images\/burger\/greasymoney06.PNG\" width=\"225\" height=\"400\" \/><\/p>\n<p><strong>Events<\/strong> &#8211; One of the recent patch notes lists the addition of\u00a0events that will earn you liquor, but I haven&#8217;t actually seen one yet.<\/p>\n<p><strong>Bugs<\/strong> &#8211; There was a glitch in the game where you&#8217;re supposed to get Phil Collins in Season 14, but he wouldn&#8217;t actually show. I passed that season before the patch to fix it released, so I sent the support team an email asking them to unlock Phil for me. Not only did they have it done in under an hour, they also threw in 100 liquor for free! This obviously isn&#8217;t a reliable way to earn liquor, but I feel like the customer support team deserves a little shout-out for being awesome.<\/p>\n<p>And that&#8217;s all of the ways to find liquor. At least that I&#8217;ve found so far. But the game isn&#8217;t especially deep, so I&#8217;m fairly confident that there aren&#8217;t any secret liquor wells tucked away in there anywhere. If there are&#8230; could you let me know? I&#8217;m really getting stymied by these high costs for character upgrades!<\/p>\n<p>What&#8217;s that? You want to know what to do with all that liquor now? Oh, okay. Might as well.<\/p>\n<p><strong>Buy Cards<\/strong> &#8211; Julian&#8217;s store will offer three different character cards that refresh every 5 hours.\u00a0Common cards will cost you 5 liquor\u00a0for the first\u00a0and the price increases for each card of the same character that you buy. Rarer cards are more expensive, natch.\u00a0This\u00a0isn&#8217;t a bad\u00a0deal if you need one or two more cards for an upgrade. You may need to resort to buying a bunch once you hit season 12 or so, when you need a buttload of cards for an upgrade and waiting on lucky drops could take weeks. Julian never sells cards for businesses though, so maybe don&#8217;t ever trade those away.<\/p>\n<p><strong>Renovate Businesses<\/strong> &#8211; Once you accumulate enough liquor and cards for a specific business, you can renovate it. This has an effect of either multiplying the business&#8217; cash output, or speeding up the frequency that it pays out. Also it adds a little graphical flourish to the business in question, like flower beds or whatnot. The upgrades that add cash multipliers aren&#8217;t really worth the liquor, but investing in timer reduction renovations at least feels more like it&#8217;s helping you out.<\/p>\n<p><strong>Upgrade Characters<\/strong> &#8211; This is where you want to dump all your liquor. Upgrading characters\u00a0gives the same permanent upgrades as renovating businesses, but usually with significantly\u00a0bigger cash multipliers. It also has another, <em>much much much<\/em>\u00a0more important function: allowing for automation. At first, you just need Cory to automate cash collection from your businesses. As you get farther through the seasons though, you will need other characters to automate (explained in-game by Cory being too stupid to collect the cash without supervision), and then you&#8217;ll eventually need them at higher levels. And while it&#8217;s easy going at the beginning, as Cory can collect from every business, any other character is locked to a single establishment, so you need to spread the liquor around for maximum efficiency.<\/p>\n<p>What that all means, for anyone unfamiliar with this kind of game, is that when your businesses are automated, you can turn off\u00a0your phone\u00a0and your cash will continually increase while you&#8217;re away. If you&#8217;re not automated, you&#8217;ll have to click on the little money icon each time a business&#8217; payout meter fills. Otherwise, it&#8217;ll just sit there and stop earning. Automation is literally what changes Greasy Money from a clicker game to an idle game. And to be quite honest, the idle game is much more fulfilling than sitting there mindlessly tapping money icons for however long you can stand it. Well, as fulfilling as it can be to open an app every four hours to see how much your numbers have gone up.<\/p>\n<p>And so that&#8217;s essentially it. While Greasy Money is ostensibly about, well, <em>money, <\/em>the real game is the hunt for liquor and figuring out the optimal way to spend your rations. Hopefully, my little guide here will help you out in making your way through the seasons. Of course, you can feel free to tell me to f**k off and just play however you like. That&#8217;s what Ricky would do.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-large\" src=\"http:\/\/torrentialequilibrium.net\/images\/burger\/greasymoney07.PNG\" width=\"350\" height=\"360\" \/><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Hey! Let&#8217;s talk about Trailer Park Boys: Greasy Money a little more today. Actually, let&#8217;s not talk, per se. This is going to be more of a mini-guide than\u00a0the usual\u00a0opinion piece. Greasy Money is a fairly standard idle game, though it does have a number of bells and whistles to differentiate itself from the thousands &hellip; <a href=\"https:\/\/torrentialequilibrium.net\/?p=6716\" class=\"more-link\">Continue reading <span class=\"screen-reader-text\">Greasy Money : The Liquor Guide<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[10,58,6],"tags":[],"class_list":["post-6716","post","type-post","status-publish","format-standard","hentry","category-mobile-games","category-trailer-park-boys","category-video-games"],"_links":{"self":[{"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=\/wp\/v2\/posts\/6716","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=6716"}],"version-history":[{"count":9,"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=\/wp\/v2\/posts\/6716\/revisions"}],"predecessor-version":[{"id":6769,"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=\/wp\/v2\/posts\/6716\/revisions\/6769"}],"wp:attachment":[{"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=6716"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=6716"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=6716"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}