{"id":6606,"date":"2017-03-26T08:00:43","date_gmt":"2017-03-26T13:00:43","guid":{"rendered":"http:\/\/torrentialequilibrium.net\/?p=6606"},"modified":"2017-03-27T10:17:19","modified_gmt":"2017-03-27T15:17:19","slug":"nier-ly-a-week-later","status":"publish","type":"post","link":"https:\/\/torrentialequilibrium.net\/?p=6606","title":{"rendered":"NieR-ly a week later&#8230;"},"content":{"rendered":"<p>Having seen the ending of that big explore-&#8217;em-up game on that new-fangled games machine that I can play on the toilet, I opted to finally go back to spending time playing games that were not Zelda. The first one on the list is the highly anticipated (by me)\u00a0<strong>NieR: Automata<\/strong>.<\/p>\n<p>You may or may not recall that <a href=\"http:\/\/torrentialequilibrium.net\/?p=3634\"><strong>NieR<\/strong><\/a> is one of my <a href=\"http:\/\/torrentialequilibrium.net\/?p=3986\">favourite video games<\/a> of all time. I&#8217;ve probably mentioned this many times already, but I think it bears repeating, as most people don&#8217;t even know that NieR is a thing that exists. Fewer still understand why it is such an outstanding video game. After all, the gameplay is janky, the graphics weren&#8217;t anything to write home about even at the time, and it necessitated an inhuman amount of grinding to reach the final ending.<\/p>\n<p>Back to the point, though. I&#8217;ve been pretty hype for the sequel. And after dunking nearly an entire week&#8217;s worth of evenings into it,\u00a0I can confidently say that NieR: Automata far exceeds my expectations. It&#8217;s very pretty, the story has been 100% bonkers so far, and the combat has been made considerably more enjoyable thanks to Platinum Games&#8217; experience in the field.<\/p>\n<p>The games journalism industry has taken to calling NieR: Automata an open-world game. That&#8217;s only somewhat true. It&#8217;s actually fairly linear, in the same way that the first game was. You&#8217;re given a vast world to explore, but certain\u00a0areas are only\u00a0made accessible\u00a0after certain events. You can&#8217;t just go anywhere you please right off the hop like in, say, <strong>Fallout 4<\/strong> or a certain recently-released game from a\u00a031-year-old series that has been getting perfect review scores all over the place. There <em>are<\/em> plenty of places to go at the beginning, but I didn&#8217;t bother exploring too far off the beaten track because I realized how the game worked early on. Also, they dole out game mechanics (like fast-travel) after certain story beats, so that&#8217;s another good reason\u00a0not to stray from the\u00a0plot for the first few hours.<\/p>\n<p>The game begins with the same factory sequence that was in the demo, but with a few changes. Mostly there&#8217;s just an extra shmup sequence at the beginning. I don&#8217;t know if anything else had changed, as it all seemed fairly familiar. I think the music changed when you fight the first buzzsaw boss, as I recognized it as a remix of &#8220;Song of the Ancients&#8221; and I don&#8217;t think that was the case in the demo.\u00a0I feel like it\u00a0would have been hard to miss for someone who has listened to the NieR soundtrack as much as I have.<\/p>\n<p>What has blown my mind the most is the revelation that NieR: Automata has a whopping <em>twenty-six<\/em> endings. The Drakengard games and NieR all had four or five each, so this is an unprecedented increase. I have looked at no further spoilers, so I have no idea what kind of criteria is necessary to achieve all these endings, but I am <em>very<\/em> anxious to find out. I&#8217;ll just have to burn through to Ending A (presumably) so that I can even consider digging up a road map to all the endings. But even that seems like it&#8217;s probably quite a ways off!<\/p>\n<p>I&#8217;m not in that big of a hurry, though, as I&#8217;m really enjoying my time with the game. If it&#8217;s another 70-hour journey, so be it! The Dark Id has allegedly reached all of the endings already, if his Twitter feed\u00a0is to be believed,\u00a0so I&#8217;m not too concerned that I&#8217;m going be spending\u00a0several months playing nothing but this. But hey, that really wouldn&#8217;t be the worst thing&#8230;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Having seen the ending of that big explore-&#8217;em-up game on that new-fangled games machine that I can play on the toilet, I opted to finally go back to spending time playing games that were not Zelda. The first one on the list is the highly anticipated (by me)\u00a0NieR: Automata. You may or may not recall &hellip; <a href=\"https:\/\/torrentialequilibrium.net\/?p=6606\" class=\"more-link\">Continue reading <span class=\"screen-reader-text\">NieR-ly a week later&#8230;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[6],"tags":[],"class_list":["post-6606","post","type-post","status-publish","format-standard","hentry","category-video-games"],"_links":{"self":[{"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=\/wp\/v2\/posts\/6606","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=6606"}],"version-history":[{"count":2,"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=\/wp\/v2\/posts\/6606\/revisions"}],"predecessor-version":[{"id":6608,"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=\/wp\/v2\/posts\/6606\/revisions\/6608"}],"wp:attachment":[{"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=6606"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=6606"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=6606"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}