{"id":3976,"date":"2014-02-06T08:00:33","date_gmt":"2014-02-06T13:00:33","guid":{"rendered":"http:\/\/torrentialequilibrium.net\/?p=3976"},"modified":"2013-12-17T17:09:24","modified_gmt":"2013-12-17T22:09:24","slug":"dark-souls-out-of-the-sewers-for-now","status":"publish","type":"post","link":"https:\/\/torrentialequilibrium.net\/?p=3976","title":{"rendered":"Dark Souls: Out of the Sewers (For Now)"},"content":{"rendered":"<p><em>Previously on <strong>Dark Souls<\/strong>: Morgan fell down a bunch of holes and faced the most horrible monstrosities the sewer could conjure up, but managed to survive it all.<\/em><\/p>\n<p>It was time for a short reprieve from the sewers. Nobody likes a sewer level, especially when it&#8217;s full of giant rats, horrifying frog mutants, and brain-sucking slimes.<\/p>\n<p>I hauled my tuchus out of the Depths real quick-like, and started making my way towards the Undead Parish. The Depths are huge and confusing, so I don&#8217;t know if I&#8217;d explored every inch of the place, but I was sad that I hadn&#8217;t yet found a shortcut back to Firelink Shrine. Having to trudge all the way back out was a pain in the butt. Maybe there would be one in Blighttown.<\/p>\n<p>After the long journey, I met with Andrei the blacksmith and bought the Weapon Smithbox, so that I could upgrade my weapons without trekking back to the Undead Parish every time. My goal completed, I breathed a heavy sigh and prepared myself to go all the way back to the Depths.<\/p>\n<p>Then I saw the door across from Andrei. Somehow I&#8217;d completely missed it the handful of times I&#8217;d been there before. On the other side of the door was a huge ruined hall, and in the middle was a giant stone monster who started chucking lightning bolts\u00a0at me immediately. The bolts were easy to dodge, but trying to get close to score a few hits was a little trickier. The statue monster had a very long staff, and a single unblocked blow was enough to cleave off most of my life. By the time I was able to fell the beast, my Estus Flask was empty and I was about ready to keel over.<\/p>\n<p>Fortunately, that monster is one of the few who don&#8217;t respawn after visiting a bonfire, so I was able to skip across the hall and into the Darkroot Garden. A lush, foresty setting, Darkroot Garden didn&#8217;t seem so bad. A couple weed monster popped out of the ground and tried to whip me with their vines, but they were about as easy to kill as the basic undead enemies.<\/p>\n<p>It was when I came across a split in the trail that things started going downhill. Literally. I decided to go right first (that seems to be a recurring choice), and ended up on a ledge high above the area known as Darkroot Basin. I saw a shiny item way off in the distance, and started making my way down the long, winding trail, hugging the wall so that I didn&#8217;t accidentally slip off into the abyss.<\/p>\n<p>When I finally reached the bottom, it became very clear that this was not a place I wanted to be in for very long. Far in the distance, beyond the trees, I could see something writhing about in the fog. I couldn&#8217;t tell what it was, but I got all the information I relly needed: it was <em>big<\/em>. I should have just booked it right then, but curiosity got the best of me and I started inching closer to get a better look.<\/p>\n<p>Then the crystal golems came out of nowhere and started trying to bash my head in.\u00a0A pair of them has noticed me, and I could see others lurking deeper into the wooded expanse. These guys were big, but not very quick, and not nearly as tough as they looked. Fighting two at once was a chore, but they shattered to pieces after only a few hits each.<\/p>\n<p>Confident in my ability to take them down, I headed into the trees to try to lure another one over. But before I could get its attention, I heard a strange noise that I couldn&#8217;t quite place. I looked up, and saw a cluster of huge water blasts tearing through the trees. I dashed away from them and slid behind a large rock as the projectiles slammed into the ground around me. Maybe finding out more about the giant on the other side of the forest could wait until another day.<\/p>\n<p>I began heading back up the cliffside trail, and about halfway up I saw another shiny item on a corpse on a dangerous-looking outcropping. I carefully made my way over, and nearly took a halberd to the face for my efforts.\u00a0A Black Knight was waiting just around the corner to ambush treasure-seekers.<\/p>\n<p>I carefully backpedaled up the path with my shield drawn, trying carefully to block the Black Knight&#8217;s attacks while keeping my balance. I drew him further up the trail, where there was a more open area to duel in, and started to fight back in earnest. The Black Knights don&#8217;t mess around though, and it was looking like I&#8217;d need to try to escape if I didn&#8217;t want to get cut down.<\/p>\n<p>That plan didn&#8217;t work out so well though. As I circled around the knight in an effort to reach the path leading up and away from the basin, I miscalculated a dodge of his blade and lost my footing near the cliff&#8217;s edge. Down I tumbled into the blackness of the canyon, wondering where my bundle of souls and humanity would end up. <span style=\"color: #ff0000;\">You Died<\/span>.<\/p>\n<p>Tune in next week for Part 11: <em>Flutter By, Butterfly<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Previously on Dark Souls: Morgan fell down a bunch of holes and faced the most horrible monstrosities the sewer could conjure up, but managed to survive it all. It was time for a short reprieve from the sewers. Nobody likes a sewer level, especially when it&#8217;s full of giant rats, horrifying frog mutants, and brain-sucking &hellip; <a href=\"https:\/\/torrentialequilibrium.net\/?p=3976\" class=\"more-link\">Continue reading <span class=\"screen-reader-text\">Dark Souls: Out of the Sewers (For Now)<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[51,27,6,19],"tags":[],"class_list":["post-3976","post","type-post","status-publish","format-standard","hentry","category-dark-souls","category-spooky","category-video-games","category-zombies"],"_links":{"self":[{"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=\/wp\/v2\/posts\/3976","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=3976"}],"version-history":[{"count":4,"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=\/wp\/v2\/posts\/3976\/revisions"}],"predecessor-version":[{"id":3978,"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=\/wp\/v2\/posts\/3976\/revisions\/3978"}],"wp:attachment":[{"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=3976"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=3976"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=3976"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}