{"id":3923,"date":"2013-12-06T17:13:08","date_gmt":"2013-12-06T22:13:08","guid":{"rendered":"http:\/\/torrentialequilibrium.net\/?p=3923"},"modified":"2022-07-07T08:21:12","modified_gmt":"2022-07-07T13:21:12","slug":"grayish-souls","status":"publish","type":"post","link":"https:\/\/torrentialequilibrium.net\/?p=3923","title":{"rendered":"Grayish Souls"},"content":{"rendered":"<p><strong>Dark Souls<\/strong>, maybe you&#8217;ve heard of it? People seem to be absolutely nuts about this game, but I\u00a0opted not to\u00a0buy into it when it first swept the gaming world. I did buy it once it hit $20 though, because it&#8217;s just so beloved that I felt like I needed to know what was up.<\/p>\n<p style=\"text-align: center;\"><img decoding=\"async\" class=\"aligncenter\" src=\"http:\/\/www.torrentialequilibrium.net\/images\/dsouls\/darksoulscover.jpg\" alt=\"\" \/><\/p>\n<p>And, well, I wasn&#8217;t so crazy about it. It was at least a few weeks after purchase\u00a0before I put the disc in my 360 for the first time, and that first play session was the <em>only<\/em> Dark Souls play session for me until months later. What can I say? It just wasn&#8217;t really what I was expecting to play.<\/p>\n<p>My first brush with Dark Souls was probably much like most people&#8217;s first brush with Dark Souls. I watched the opening cutscene, which left me more confused than anything, and then I made my character. Or maybe it was the other way around? Whatever, doesn&#8217;t matter. I rolled a lady thief named Morgan, and then I was told that she was actually a zombie of sorts. Huzzah.<\/p>\n<p>I bumbled my way through the tutorial stage, which is some sort of purgatory for zombies. It&#8217;s probably the first time in a video game where the tutorial level posed a significant level of difficulty. I don&#8217;t remember how many times I died there, but the important thing to take away from this is that<em> I died in the tutorial. <\/em>And that&#8217;s the kind of game Dark Souls is.<\/p>\n<p>After somehow managing to best the Asylum Demon, who looks to me like a gritty version of a monster out of Dragon Quest, I made it up into the actual game world, and marked a new checkpoint at the Firelink Shrine.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter\" src=\"http:\/\/www.torrentialequilibrium.net\/images\/dsouls\/darks101.jpg\" alt=\"\" width=\"549\" height=\"371\" \/><\/p>\n<p>I was led to understand that Dark Souls is an open-world sort of game, and there were two immediate ways to go from the Firelink Shrine. I figured that heading in the graveyard-looking direction seemed more like the intended way forward, and after a very short bit of travel, I ran into a couple of skeletons. Two minutes out of the tutorial and I had my first <span style=\"color: #ff0000;\">You Died<\/span> screen of the real game.<\/p>\n<p>Dying in Dark Souls strips you of all your souls (which function as experience points <em>and<\/em> currency) and Humanity, which has a few different uses that I&#8217;ll get into later. Handily, these are all left in the spot you died in a glowy orb that you can grab to regain everything. If you die again before you collect it though, it&#8217;s gone forever and all those points are lost.<\/p>\n<p>Knowing this, I headed back toward the skeleton area, figuring that it would be best to recollect the small amount of souls I had on my person at the time. I also thought I&#8217;d try my hand at fighting the skeletons again; maybe I wasn&#8217;t playing carefully enough before. I <em>had<\/em> just been running forward without much of a care, after all. I was able to retrieve my lost souls, but the second fight with the skeletons did not go any better than the first. <span style=\"color: #ff0000;\">You Died<\/span>.<\/p>\n<p>Maybe it was time to take a look at what the other path had to offer.<\/p>\n<p>Tune in next week for Part 2: <em>Road to the Undead Parish<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Dark Souls, maybe you&#8217;ve heard of it? People seem to be absolutely nuts about this game, but I\u00a0opted not to\u00a0buy into it when it first swept the gaming world. I did buy it once it hit $20 though, because it&#8217;s just so beloved that I felt like I needed to know what was up. And, &hellip; <a href=\"https:\/\/torrentialequilibrium.net\/?p=3923\" class=\"more-link\">Continue reading <span class=\"screen-reader-text\">Grayish Souls<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[51,27,6,19],"tags":[],"class_list":["post-3923","post","type-post","status-publish","format-standard","hentry","category-dark-souls","category-spooky","category-video-games","category-zombies"],"_links":{"self":[{"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=\/wp\/v2\/posts\/3923","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=3923"}],"version-history":[{"count":5,"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=\/wp\/v2\/posts\/3923\/revisions"}],"predecessor-version":[{"id":9849,"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=\/wp\/v2\/posts\/3923\/revisions\/9849"}],"wp:attachment":[{"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=3923"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=3923"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=3923"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}