{"id":250,"date":"2011-09-23T12:50:45","date_gmt":"2011-09-23T18:50:45","guid":{"rendered":"http:\/\/torrentialequilibrium.net\/?p=250"},"modified":"2011-09-21T23:50:58","modified_gmt":"2011-09-22T05:50:58","slug":"defectsiders","status":"publish","type":"post","link":"https:\/\/torrentialequilibrium.net\/?p=250","title":{"rendered":"Defectsiders"},"content":{"rendered":"<p style=\"text-align: center;\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter\" src=\"http:\/\/www.torrentialequilibrium.net\/images\/darksiders.jpg\" alt=\"\" width=\"590\" height=\"442\" \/><\/p>\n<p style=\"text-align: left;\">I&#8217;m not sure what happened to the texture on this bus in<strong> Darksiders<\/strong>. I stood there for a minute waiting for it to load,\u00a0 but it never did. I also never passed by the bus again for the rest of the game. I kind of wonder if some programmer put the placeholder texture there and then forgot to go back and put the real one in. Or maybe it just decided it wasn&#8217;t going to load that day. It wouldn&#8217;t be the worst bug I encountered in the game; after beating the boss of the coliseum, the cutscene that was supposed to come afterward didn&#8217;t, and I sat there, trapped in the coliseum, running around like an idiot for twenty minutes before resetting. I had to do the<em> entire<\/em> coliseum sequence again, too. Apparently THQ felt that was the only place in the entire game that didn&#8217;t need a copious amount of checkpoints. Apparently it did.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>I&#8217;m not sure what happened to the texture on this bus in Darksiders. I stood there for a minute waiting for it to load,\u00a0 but it never did. I also never passed by the bus again for the rest of the game. I kind of wonder if some programmer put the placeholder texture there and &hellip; <a href=\"https:\/\/torrentialequilibrium.net\/?p=250\" class=\"more-link\">Continue reading <span class=\"screen-reader-text\">Defectsiders<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[6],"tags":[],"class_list":["post-250","post","type-post","status-publish","format-standard","hentry","category-video-games"],"_links":{"self":[{"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=\/wp\/v2\/posts\/250","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=250"}],"version-history":[{"count":7,"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=\/wp\/v2\/posts\/250\/revisions"}],"predecessor-version":[{"id":255,"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=\/wp\/v2\/posts\/250\/revisions\/255"}],"wp:attachment":[{"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=250"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=250"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=250"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}