{"id":173,"date":"2011-05-12T20:10:29","date_gmt":"2011-05-12T20:10:29","guid":{"rendered":"http:\/\/torrentialequilibrium.net\/?p=173"},"modified":"2011-09-22T09:26:35","modified_gmt":"2011-09-22T15:26:35","slug":"i-aint-gonna-be-easy","status":"publish","type":"post","link":"https:\/\/torrentialequilibrium.net\/?p=173","title":{"rendered":"I ain&#8217;t gonna be easy"},"content":{"rendered":"<p>I know that when you make a game that revolves around issuing commands that has a touch-only interface, you&#8217;re probably gonna have to represent some of those commands with icons. But why, exactly, is the item icon in the iOS version of <strong>Final Fantasy<\/strong> a teapot?<\/p>\n<p><img decoding=\"async\" class=\"aligncenter\" src=\"http:\/\/www.torrentialequilibrium.net\/images\/ffpitem0.PNG\" alt=\"\" \/><\/p>\n<p>I mean, okay, I guess a teapot in general might be classified as an item, but never in the game do you gain a teapot as an item. Your characters never interact with an teapot. There are no enemies shaped like teapots. I don&#8217;t even think NPC houses have teapots. I suppose that the teapot is a little less generic than using a bag or maybe a backpack as the item command, but it&#8217;s still completely irrelevant.<\/p>\n<p><img decoding=\"async\" class=\"aligncenter\" src=\"http:\/\/www.torrentialequilibrium.net\/images\/ffpitem1.PNG\" alt=\"\" \/><\/p>\n<p>The teapot doesn&#8217;t even represent any items you can carry. Why not make the item icon a potion? That&#8217;s likely the most common item subset you&#8217;ll be using. Why am I thinking way too hard about this? And where do you go after beating Lich?<\/p>\n","protected":false},"excerpt":{"rendered":"<p>I know that when you make a game that revolves around issuing commands that has a touch-only interface, you&#8217;re probably gonna have to represent some of those commands with icons. But why, exactly, is the item icon in the iOS version of Final Fantasy a teapot? I mean, okay, I guess a teapot in general &hellip; <a href=\"https:\/\/torrentialequilibrium.net\/?p=173\" class=\"more-link\">Continue reading <span class=\"screen-reader-text\">I ain&#8217;t gonna be easy<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[36,10,20,6],"tags":[],"class_list":["post-173","post","type-post","status-publish","format-standard","hentry","category-final-fantasy","category-mobile-games","category-retro-gaming","category-video-games"],"_links":{"self":[{"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=\/wp\/v2\/posts\/173","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=173"}],"version-history":[{"count":2,"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=\/wp\/v2\/posts\/173\/revisions"}],"predecessor-version":[{"id":320,"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=\/wp\/v2\/posts\/173\/revisions\/320"}],"wp:attachment":[{"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=173"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=173"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=173"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}