{"id":162,"date":"2011-06-09T18:27:19","date_gmt":"2011-06-09T18:27:19","guid":{"rendered":"http:\/\/torrentialequilibrium.net\/?p=162"},"modified":"2011-09-22T09:25:08","modified_gmt":"2011-09-22T15:25:08","slug":"get-on-your-bikes-and-ride","status":"publish","type":"post","link":"https:\/\/torrentialequilibrium.net\/?p=162","title":{"rendered":"Get on your bikes and ride!"},"content":{"rendered":"<p>First thing to mention today, I&#8217;ve been thinking about this for a while now, and I&#8217;m working on a new little side project for this summer. The, uh, &#8220;field research&#8221; is going quite well, and it should be ready to launch on the first of July. I&#8217;m thinking that since it&#8217;s a wannabe-professional writing project that I should probably hire an editor, but we&#8217;ll see how it goes. Maybe it&#8217;ll work, maybe not. We&#8217;ll see come the end of the summer.<\/p>\n<p>Also, how great is <strong>Link&#8217;s Awakening DX<\/strong>? I think it&#8217;s pretty awesome, though it is probably the single most obvious piece of evidence that I&#8217;m not nearly as patient with my games as I used to be. See, right at the beginning of the game, you can buy a bow from the shop. But it&#8217;s 980(?) rupees, which is way more than you can afford at the outset of the quest. But there is a crane minigame that, for the cost of 10 rupees and a little professional insight, you can grind and have that money much faster than you&#8217;d acquire it normally. Each play costs 10 rupees and there are two thirty-rupee prizes, so you have a net gain of 40 rupees a run, which means it takes 25 rounds to secure the necessary funds. It takes roughly a minute to grab both rupee prizes, which doesn&#8217;t sound so bad, but who wants to grind a crane game for half an hour? So for the first time ever, I&#8217;m skipping the bow for now. I&#8217;ll wait to come back once I&#8217;ve got the cash or the need for the weapon. I seem to remember having more rupees than I&#8217;d ever need by the third dungeon, and I don&#8217;t recall the bow ever being required to advance. As far as I can remember it&#8217;s more of a convenience, which is a far cry from modern Zelda games that have you use it all the time.<\/p>\n<p>Lastly, where my recent Final Fantasy addiction is involved, I think I need to take a break from <strong>Dissidia<\/strong> and focus on <strong>Final Fantasy XIII<\/strong>. The game (Dissidia, that is) informs me that I&#8217;ve played it for forty-something days in a row now. That&#8217;s great and all, but at this point I&#8217;m mostly just grinding up my characters so that they&#8217;re overpowered when I start up <strong>Dissidia 012<\/strong>. FFXIII, on the other hand, I am crazy about and need to spend more time with. Over the last few weeks I&#8217;ve been powering my way through the &#8220;slow&#8221; part to the game, but it&#8217;s been slow going, getting in maybe one play session a week that lasts more than an hour. I really have no qualms with what I&#8217;ve played so far though. Yes, it&#8217;s running through enemy-filled hallways to the next cutscene, but I like it that way! Plus, the battles are dynamic enough that I don&#8217;t care if I&#8217;m just mashing the auto-battle command over and over. Not to mention that the game rewards you for ending battles as quickly as possible, and I love that the game doesn&#8217;t keep an average of your battle results. I would hate to open my menu and see a less-than perfect four-star rating there every time, spitting on my pride. Really, I could talk about FFXIII all day long, but this post is long enough already and I&#8217;ll save it for another time.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>First thing to mention today, I&#8217;ve been thinking about this for a while now, and I&#8217;m working on a new little side project for this summer. The, uh, &#8220;field research&#8221; is going quite well, and it should be ready to launch on the first of July. I&#8217;m thinking that since it&#8217;s a wannabe-professional writing project &hellip; <a href=\"https:\/\/torrentialequilibrium.net\/?p=162\" class=\"more-link\">Continue reading <span class=\"screen-reader-text\">Get on your bikes and ride!<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[36,21,29,20,6,31],"tags":[],"class_list":["post-162","post","type-post","status-publish","format-standard","hentry","category-final-fantasy","category-irl","category-outside-games","category-retro-gaming","category-video-games","category-zelda"],"_links":{"self":[{"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=\/wp\/v2\/posts\/162","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=162"}],"version-history":[{"count":3,"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=\/wp\/v2\/posts\/162\/revisions"}],"predecessor-version":[{"id":317,"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=\/wp\/v2\/posts\/162\/revisions\/317"}],"wp:attachment":[{"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=162"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=162"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=162"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}