{"id":1604,"date":"2006-05-09T15:42:34","date_gmt":"2006-05-09T20:42:34","guid":{"rendered":"http:\/\/torrentialequilibrium.net\/?p=1604"},"modified":"2012-01-27T16:31:47","modified_gmt":"2012-01-27T21:31:47","slug":"bring-a-rhythm-and-a-chorus","status":"publish","type":"post","link":"https:\/\/torrentialequilibrium.net\/?p=1604","title":{"rendered":"Bring a rhythm and a chorus"},"content":{"rendered":"<p>I&#8217;ve been trying my <em>damnedest<\/em> to remain impartial to &#8220;the competition&#8221;, but as of today, I officially <span style=\"text-decoration: underline;\">hate<\/span> Sony. Why? Well, yesterday they announced that their Playstation 3 &#8220;Dual Shake&#8221; controller will have a <a href=\"http:\/\/planetgamecube.com\/newsArt.cfm?artid=11428\" target=\"_blank\">tilt sensor<\/a>. They razzed Nintendo when they revealed their &#8220;Wiimote&#8221; controller last year, and now they&#8217;re essentially trying to steal the idea because it&#8217;s been the most talked about thing since it was unveiled? That&#8217;s just plain despicable. What a bunch of dumb fucks.<\/p>\n<p>On the other hand, as it turns out, the Wiimote is going to have a speaker in it to play local noises. So far the only example is how in Zelda: Twilight Princess (to have separate releases for Wii and Gamecube), an arrow&#8217;s sound goes from the Wiimote&#8217;s speaker to your TV&#8217;s speaker as it gets further away, but it seems like a really neat feature. It&#8217;s no VMU, but it&#8217;ll add a nice extra layer of depth if used properly\/enough. Okay, now it&#8217;s back to E3 coverage for me. Catch ya later.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>I&#8217;ve been trying my damnedest to remain impartial to &#8220;the competition&#8221;, but as of today, I officially hate Sony. Why? Well, yesterday they announced that their Playstation 3 &#8220;Dual Shake&#8221; controller will have a tilt sensor. They razzed Nintendo when they revealed their &#8220;Wiimote&#8221; controller last year, and now they&#8217;re essentially trying to steal the &hellip; <a href=\"https:\/\/torrentialequilibrium.net\/?p=1604\" class=\"more-link\">Continue reading <span class=\"screen-reader-text\">Bring a rhythm and a chorus<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[6],"tags":[],"class_list":["post-1604","post","type-post","status-publish","format-standard","hentry","category-video-games"],"_links":{"self":[{"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=\/wp\/v2\/posts\/1604","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=1604"}],"version-history":[{"count":1,"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=\/wp\/v2\/posts\/1604\/revisions"}],"predecessor-version":[{"id":1605,"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=\/wp\/v2\/posts\/1604\/revisions\/1605"}],"wp:attachment":[{"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=1604"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=1604"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=1604"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}