{"id":109,"date":"2011-08-11T21:32:50","date_gmt":"2011-08-11T21:32:50","guid":{"rendered":"http:\/\/torrentialequilibrium.net\/?p=109"},"modified":"2011-09-18T03:51:31","modified_gmt":"2011-09-18T03:51:31","slug":"holder-of-legends","status":"publish","type":"post","link":"https:\/\/torrentialequilibrium.net\/?p=109","title":{"rendered":"Holder of Legends"},"content":{"rendered":"<p>My family was down in the States last week, and I&#8217;d given them a short list of things to pick up for me while they were down there. It was mostly Peanut Butter Crunch and Mountain Dew Throwback, but at the very end, I snuck a note on there asking them to check out the used game shops for either <strong>MegaMan Legends<\/strong> game. I wasn&#8217;t expecting much, because I&#8217;ve been prowling the local shops for years now. Lo and behold, the ol&#8217; family came through for me.<\/p>\n<p>So now I&#8217;m the proud owner of a legitimate copy of MegaMan Legends. It doesn&#8217;t have the proper jewel case, but I can fake that if it ever starts to bother me. It&#8217;s been a few years since I played it in earnest, so I&#8217;d forgotten <em>just how<\/em> strange the control scheme is. I was a little worried about how <strong>MegaMan Legends 3<\/strong> would control on the 3DS, but my fears have been assuaged now that I know they certainly couldn&#8217;t have gotten any <em>less<\/em> functional. It&#8217;s all moot though, because that game was cancelled.<\/p>\n<p>I think the most jarring thing to me is that there is no quick-turn button\/button combination. I don&#8217;t think it was introduced into the <strong>Resident Evil<\/strong> series until the GameCube remake, but I have lingering memories of there being such a technique in MML. Maybe I&#8217;m thinking about the sequel? Maybe there is a quick turn and I don&#8217;t know how because I don&#8217;t have the manual? It would be really handy though. S&#8217;all I&#8217;m sayin&#8217;.<\/p>\n<p>On the other hand, I&#8217;ve been doing pretty well for myself so far. Near the beginning of the game, there&#8217;s a huge robot boss whose weaponry can destroy the surrounding buildings. One of the sub-quests later in the game is to grind up the money to donate towards rebuilding the city. Usually the costs are pretty high, but I managed to end up losing only two of the smaller buildings on this run, which is significantly better than I remember doing on any previous playthroughs. So, I guess I&#8217;m getting the hang of the funky controls again.<\/p>\n<p>There&#8217;s a second phase in the Northern section of the city that works the same way. Only this time there are a handful of smaller robots which are far more interested in demolition than self-preservation, and three of which fly around and spawn new robots. Also the buildings are spread out a bit more, forcing you to run back and forth across the map in a vain attempt to save what you can. Needless to say, that part never works out too well for me.<\/p>\n<p><img decoding=\"async\" src=\"http:\/\/www.torrentialequilibrium.net\/images\/mml0.jpg\" alt=\"\" \/><\/p>\n<p>It&#8217;s a great joy to drop back into the MegaMan Legends world though. Kattleox Island is such a vibrant place, with little flourishes all over the place to keep explorers happy. Maybe they&#8217;re as simple as a poster with a pig and chicks on it that says &#8220;Don&#8217;t kick us!&#8221; (which ties into Legends 2), or as unexpected as a lone Servbot hanging out on a roof. And the characters! The voice acting doesn&#8217;t exactly shine, but it certainly has the same memorable quality as the original Resident Evil does, just without most of the cheesiness. At worst, Capcom had programmers\/translators who <em>wanted<\/em> to do voice acting do it this time around.<\/p>\n<p>In the end, I think it&#8217;s mostly the fact that I can appreciate this game for what it was in its time. Mechanically, it doesn&#8217;t hold up as well as I&#8217;d like to say, but it certainly makes up for that lack with a compelling game and story underneath those outdated levers and pulleys. I still love the game, and I&#8217;m relishing the chance to really get into it again.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>My family was down in the States last week, and I&#8217;d given them a short list of things to pick up for me while they were down there. It was mostly Peanut Butter Crunch and Mountain Dew Throwback, but at the very end, I snuck a note on there asking them to check out the &hellip; <a href=\"https:\/\/torrentialequilibrium.net\/?p=109\" class=\"more-link\">Continue reading <span class=\"screen-reader-text\">Holder of Legends<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[13,20,27,6],"tags":[],"class_list":["post-109","post","type-post","status-publish","format-standard","hentry","category-mega-man","category-retro-gaming","category-spooky","category-video-games"],"_links":{"self":[{"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=\/wp\/v2\/posts\/109","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=109"}],"version-history":[{"count":1,"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=\/wp\/v2\/posts\/109\/revisions"}],"predecessor-version":[{"id":110,"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=\/wp\/v2\/posts\/109\/revisions\/110"}],"wp:attachment":[{"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=109"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=109"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=109"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}