{"id":10332,"date":"2023-07-26T08:00:00","date_gmt":"2023-07-26T13:00:00","guid":{"rendered":"https:\/\/torrentialequilibrium.net\/?p=10332"},"modified":"2023-07-25T15:36:07","modified_gmt":"2023-07-25T20:36:07","slug":"the-huntsman","status":"publish","type":"post","link":"https:\/\/torrentialequilibrium.net\/?p=10332","title":{"rendered":"The Huntsman"},"content":{"rendered":"\n<p>I&#8217;ve been playing <strong>Final Fantasy XVI<\/strong> a lot lately. I haven&#8217;t been completely absorbed in it like I was <em>that<\/em> <em>other<\/em> big fantasy game from a few months ago, but I&#8217;ve been putting aside roughly an hour a day to plug away at it. It&#8217;s a very good game! The combat is pretty fun, the story is wild, and the soundtrack is incredible. It is also shockingly linear, which I understand is a divisive trait, but I&#8217;ve been fairly happy with FFXVI keeping me (mostly) focused on the task at hand. Remember, <strong>Final Fantasy XIII<\/strong> is my second-favourite in the series, so linear isn&#8217;t a problem for me.<\/p>\n\n\n\n<p>However! Clive&#8217;s adventure isn&#8217;t <em>so<\/em> set on rails that you&#8217;re only ever barreling toward the next objective. There are side quests to distract you! And, yeah, <em>of course<\/em> there are. Can you imagine the uproar from the internet nerds if an RPG was made in the modern day and <em>did not<\/em> include side quests? &#8220;Refunded!&#8221; I can hear them chanting. Side quests are great and all, but what really got me going was when the hunt board was introduced&#8230; I don&#8217;t know, a third of the way through the game? And yes, I know that hunts are effectively just side quests without the NPC chatter. But they&#8217;re more fun! And rewarding!<\/p>\n\n\n\n<!--more-->\n\n\n\n<p>If you&#8217;re not already aware, &#8220;hunts&#8221; are a feature that has been in Final Fantasy since the twelfth numbered entry. Put simply, there&#8217;s an NPC or board somewhere in the game that has a bunch of wanted posters for really tough monsters (usually called &#8220;Marks&#8221;), and your job is to track them down and slay them. In a game that already has a vast array of monsters and fiends to conquer, what&#8217;s the appeal of the hunt board? It&#8217;s usually because the Marks are extra-tough -and sometimes unique- monsters. It&#8217;s a little bit like a whole roster of optional bosses! As a fun fact, I didn&#8217;t ever complete all the hunts in Final Fantasies XII, XIII, or XV. I hope to finally get the dub with XVI!<\/p>\n\n\n\n<p>For me, nothing is more exciting than the hunt board. The idea that there are these high-powered foes out there, waiting to test my skill, is the ultimate carrot on a stick. So much so that I beeline to the hunt board every time I enter the Hideout. The Monster Hunter games revolve entirely around this concept, and we all know how obsessed I get with those. FFXVI&#8217;s hunts have definitely been enjoyable, and while most of that is because of how fun the combat is, I&#8217;m also impressed that many of the marks have dropped unique items that I&#8217;ve been able to forge into pretty good equipment. And so, the comparison to Monster Hunter becomes even more apt&#8230;<\/p>\n\n\n\n<p>I will say that while I have been enjoying the added challenge if the hunts in FFXVI, there are two small shortcomings. Firstly, they&#8217;re doled out at an absolute trickle. This is expected, but the fact that I&#8217;m roughly 80% of the way through the game and I&#8217;ve unlocked maybe half of the total hunts makes me feel like they could have been dropped a little more liberally. Of course, knowing that there are a <em>ton<\/em> of changes in New Game+, it may be that several are being saved for that mode.<\/p>\n\n\n\n<p>The second problem I have with the hunts is that so far, only one of them has been a unique monster. Again, I kind of expected this. For the most part, Marks do end up being palette-swapped versions of creatures you&#8217;re seen before, but with higher stats and unique attacks. It&#8217;s a little more exciting when they are one-of-a-kind enemies, because then you get a whole new enemy to learn, rather than being able to lean on your existing knowledge of that monster type. So I&#8217;m holding out hope that there will at least be a couple more unique foes here!<\/p>\n\n\n\n<p>And maybe if the remaining hunts in FFXVI impress me enough&#8230; I&#8217;ll finally go back and fell the adamantoise in FFXV. (But probably not.)<\/p>\n","protected":false},"excerpt":{"rendered":"<p>I&#8217;ve been playing Final Fantasy XVI a lot lately. I haven&#8217;t been completely absorbed in it like I was that other big fantasy game from a few months ago, but I&#8217;ve been putting aside roughly an hour a day to plug away at it. It&#8217;s a very good game! The combat is pretty fun, the &hellip; <a href=\"https:\/\/torrentialequilibrium.net\/?p=10332\" class=\"more-link\">Continue reading <span class=\"screen-reader-text\">The Huntsman<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[36,6],"tags":[],"class_list":["post-10332","post","type-post","status-publish","format-standard","hentry","category-final-fantasy","category-video-games"],"_links":{"self":[{"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=\/wp\/v2\/posts\/10332","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=10332"}],"version-history":[{"count":1,"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=\/wp\/v2\/posts\/10332\/revisions"}],"predecessor-version":[{"id":10333,"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=\/wp\/v2\/posts\/10332\/revisions\/10333"}],"wp:attachment":[{"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=10332"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=10332"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/torrentialequilibrium.net\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=10332"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}