“Tonight I dine on turtle soup!”

Ah. It’s nice having everyone else go off to work and school all day. It won’t last long though, so I’ll be making sure to relish it. I’ll be noting a few important things today, and that will probably tide over my need to post for a week or so.

First things first, I finally got around to watching my old Teenage Mutant Ninja Turtles DVD. It took me all day to watch those nine episodes, and I loved every minute of it. It’s hard for me to remember the show at all, since the last time I watched it on TV must be well over 8 or so years by now, and watching a couple episodes really brought me back to the good old days. Damn, do I feel old saying that. Anyhow, it was an overall pleasant day, dog crapping all over the living room aside, and I even learned a couple things (none relevant to anything, of course). You remember when I complained about how there were only five “regular” episodes on the TMNT DVD? Well it turns out that those five episodes are indeed the entire first season. And then the four bonus episodes are from season ten, two of which are from a 5-part mini-series that aired in Europe as a pseudo-movie. “Never before seen” my ass. Ah, the things I would never have known without the good old TV Tome.

In other news, my brother has been spending entire days on the computer lately because… He’s got a website? Arooo? I guess I should give you the link, as I would with any other website I mention, so here you go. As much as I hate to say it, there are a couple funny things there. Most are horrible spelling mistakes, which is for the most part only funny to me (I find spelling errors funny because I’m great at spelling, like a mathemagician (Yes, I think people who are good at math are using magic (God I use too many parentheses)) would with mathematical errors), but there are a couple other things that made me laugh out loud as well.

I gots me the Pikmin 2 a while ago (I just couldn’t resist. I’m weak) and it is a truly amazing game. I played through Pikmin several times over because I loved it so much, and the sequel is about a zillion times longer. I haven’t finished it yet, but I am drawing close, and I’ve only barely scratched the surface of the excellent (and hard!) new Challenge Mode, which just happens to allow cooperative play. The 2P-Battle mode is also a blast, featuring a sort of capture the flag gameplay, but substituting a marble for the flag. Plus, you almost have to work together with your opponent to stomp the neutral enemies roaming about while still trying to get away with his marble, giving it a kind of Four Swords-esqe mix of cooperation and competition. If you were putting off buying the first Pikmin even though you loved it, this is exactly what the doctor ordered. Definitely a wad of bills well spent.

Still haven’t fixed the banner… I want to, but it’s just a task that I don’t have the patience to complete. Can’t put it off forever though…

That’s all for now. I don’t think I’ve forgotten anything that I wanted to say, so I’m out. This is RyanMan reporting on the scene for Torrential Equilibrium News. Back to you, Gene.

The Dick Turtle Surprise Bag!

I’m sure that everyone has seen a surprise bag sometime in their life. They were a very common item in the candy section at dollar stores, and I’m sure that they’ve been other places during their lifespan as well. I know that lately the surprise bag population is starting to dwindle, as I’m seeing less and less of the things every time I visit a buck store. In fact, I haven’t seen any in town for the longest time, and the only place I’ve seen them in the last 5 or so years is at the Bargain Shop out in Lac du Bonnet. And even there they don’t restock the things.

So while we were out there this past weekend, I made it a point to go find one. Sadly, the Nintendo Surprises are totally extinct, and even the Nintendo gum packs are gone without a trace. So I had to settle with one of the lesser brands of surprise bags. I had two choices at hand, one was a pack of random “fun size” candy packs, but the bag displayed what would be in the pack, and that just totally kills the surprise. So, I went with my second, less sanitary-looking choice.

Holy crap, does that look like a poor-ass grab bag or what? Here are a few close-ups, just so you can further absorb the crap that is Dick Turtle’s Surprise Bag.


Firstly, what the hell kind of character is Dick Turtle? Aside from the obvious attempt to rip off the old Ninja Turtles (which raises further questions about how old this thing is), he doesn’t look a thing like a turtle. Who names a turtle Dick? And why would any Richard want his name to be shortened to Dick. You have Rich and Rick, two perfectly good nicknames. But Dick? Come on. Thta thing on his back doesn’t even look remotely like a shell, and instead looks more like air tanks or something of the sort.

And then we get to the bottom of the package, which has promises of cosmic candy, toys and novelty. For some reason, I think that I’m going to be disappointed with what’s inside. I mean with a package like the one above, how good could the contents possibly be? And what are the chances that they’ll be “cosmic”? Why does Dick Turtle have rockets for feet? Since when did turtles need or even want to go to space? At least that kind of supplies reasoning for saying that the stuff inside will be “cosmic”. Turtles are nature’s D student (according to Stewie, anyway), so there’s no way that NASA would accept them. He must be working for those greasy Russians.

The back side isn’t much better. It’s just got Dick Turtle in his usual pose and a list of ingredients. The biggest problem with it is that it’s supposed to contain various crap, and they’ve gone ahead and given a list of ingredients. I guess that most candy is pretty similar in composition, but I’m sure that not all of it is made with the exact same substances. Also on the back is a small note that says “Minimum: candy 20G – 1 toy”. Well that just fills me with hope for what’s going to be in here. I guess it’s time to take a gander inside.

Is this a warning not to take anything that’s inside this bag? I certainly don’t know Dick Turtle, or who put this compilation of what is probably going to be crap together, so I should probably just toss it all out right now. I wonder if Dick Turtle thinks that accepting advice from strangers is okay? But… Wait a minute! Something is wrong right here! It seems that
Dick Turtle may not be exactly who we once thought him to be!

A ha! I knew taking candy and toys from him would be a bad idea. Dick Turtle is actually a space pirate! That slick bastard thought he could sell his crap by taking off his shell and eyepatch and putting on a happy face, but now I’ve seen the real Dick Turtle, and I’m not going to fall for any more of his trickery! But seriously, who the hell made this? Their character has no continuity whatsoever except for that he remains the same species. And I never quite believed that he was really a turtle in the first place. Let’s just hope the rest of this bag o’ crap is as good for reviewing as the bag itself.

On the opposite side of Dick’s advice card is a small maze that I definitely don’t have the attention span to complete. In fact, I don’t have the attention span to write a whole paragraph about it.

The first thing that I grabbed from the bag after that card was this little piece of candy. As you can read on the wrapper, it’s a “Yolk um’s” candy. I have never heard of this candy before, and therefore am surprised. There you go, Dick Turtle. Your bag was a complete success. You surprised me. It says that it’s cream filled, and it doesn’t look like the type of thing that should be cream filled, so I’m not going to eat it. I’ve eaten many a cream filled object, and I’m sure that this one will be a let-down, since I’ve only ever seen its kind in a Dick Turtle surprise bag. Of course, it could be a really popular candy that I’ve never heard of, but I’m better off safe than sorry.

Next up is… a shitty piece of plastic shaped vaguely like vampire fangs. I don’t think any one could review this, so I’ll just take a picture instead.

It was a good movie. I know my representation is a little inaccurate, but I wanted to make the reference. Anyhow, the teeth had a strange taste to them, and I now have a strange rash on the inside of my top lip. I guess this is one of those times where you have to suffer for your art. I should probably have dusted off the hat first, too.

You see, there was an alien head ring and a small toy hockey player, and there was no way I could review them both separately, so I forced the ring on to hockey guy’s head. On the upside, the alien ring was certainly of a “cosmic” air, so the bag wasn’t totally wrong. On the downside, I was feeling the bag before I opened it up to try to tell what was inside, and that hockey guy felt a lot like one of those awesome mini-ninjas. I was so disappointed when I learned the truth.

And the last thing in the bag is… A coffin? Could this be an omen of things that will happen should I eat the rattling stuff inside? Hmmm. Now that I examine the coffin more closely, I can see that there is something written on the top. Just gotta take off the sticker and…

Oh God! It says Mr. Bones! It’s gonna be full of crappy pizza! Augh!

That’s all I’ve got. Sorry.

Inside the coffin was a bunch of candy pieces. And they were some kind of old-looking. They were supposed to be coloured all rainbow-like, but they were also covered in a thick, white dust. I assume it was simply sugar, but you can never bee to careful when dealing with possibly-decades-old candy. There was one really cool thing about them though.

The pieces were all shaped like bones and such, and could be pieced together to form skeletons. I didn’t have quite enough pieces, and they crumbled to dust at the touch, but I did arrange them as if they had been locked together into proper shapes. Well, as proper as you can get when putting small candy bones together. I wasn’t going to eat these things either, because they didn’t even bear the telltale smell of candy, and I wasn’t about to put any other foreign objects in my mouth after the fangs.

That’s all that came in the bag, and I can’t say I’m impressed. Surprised, but not impressed. The candy was old looking and probably poisoned, and the “toys” were boring and common. I still wish I hadn’t put those fangs in my mouth. I’m also pretty pissed at how they totally changed their mascot halfway through the bag. But I guess that it’s not exactly made for people like myself. It really is more of a children’s novelty. In the end though, it made some great review material. There really wasn’t a lot to review though, so I thought I’d add in a little bonus material.


It’s not much, but I was making a bunch of characters on my brother’s “Smackdown: Shut Your mouth” game this weekend. It’s not only a great way to while away the time, but it also satiates my need to create. I made a lot of them and decided that since I did pretty good jobs on the ones based on real characters, I wanted to show them off a little. So I took some screencaps and here they are. Make sure to click on the pics to see some more stuff.

You see? I’m good at making stuff. The only one I’m not totally happy with is Vivi, because I wasn’t sure exactly how he looks, so I kind of had to make it up as I went. Overall, though, I’m very happy with how well I think they all turned out. The article here was a little shorter than I’d hoped, but I didn’t have that much material to work with. I can’t just ramble on forever about five pieces of crap and a plastic bag like I can with a game. Oh well, no biggie.

In the end, I’m just really happy that I’ve made it to 1000 hits. I thought 500 was pretty damn big. And the fact that the site is almost two years old is just the icing on the cake. I never really figured that I’d care about the site longer than a couple of months (just look at Quest for the Cube), but I’ve made it a lot farther than most personal web sites do, and I’ve even had some people who don’t know me e-mail me with compliments. Hah, I guess this December, I’ll have to throw some kind of celebration event. But that’s something to think about another day.

Looks like I made it

I go to the cottage for four days, and look what happens. My hit counter made it to 1000! Huzzah! I am the new Webmaster Grand Champion*. I guess this deserves some kind of celebratory something. Maybe I’ll learn Flash and make an animation by tomorrow. Nah, too much trying invoved with that. Instead, I’ll just whip up some kind of article or something. Actually, that shouldn’t be too hard… I have just recently acquired some great material…

Anywho, my birthday is in about ten days. Buy me this. Seriously. I’ll be getting a scanner in no less than that amount of time, so I’ll be able to add tons and tons of my “artwork” to the site for all to see and critique. I drew a few “comic strips” this weekend that I really like, so you can expect to see those up right as soon as I get that scanner. Those, and a whole art book full of crap that contains a lot of drawings and sketches, even some from years ago.

Now why am I getting all excitied about being able to scan up my art book? Well for one, I love to draw. And when I draw something that I like, I want people to see it. Drawing is my single greatest passion. I may love to play video games and writing for this site, but I love drawing even more than those. I’m very much an artist, and I guess subconsciously I started this site mainly to show off my work. And rant. I love to rant too. Not necessarily angry rants like most people do, but just ramble on about stuff that nobody would really care to hear otherwise, like this. Putting my ideas into words or pictures and putting them up for everyone to see. I really wish I could put those doodles I did this weekend up now. They’re not too original or funny but I like them. It’s probably because they mainly feature my oddball personality.

Getting back to things I can do now, I’ll have a new article up sometime tomorrow. I promise. It will be done, come sleep or Mario Sunshine. I’ve been playing that a lot lately, and after five whole days sans-Cube, I’m need a lot of CC’s of Nintendo goodness. I predict it’ll be up either just before noon or around 5-ish. There’s no way I can tell for sure, but I’m starting to think this paragraph is getting to be more procrastination than explaination. So it’s off with me for now. I’ll catch you alls on the flip side.

*Ryan is in no way the Webmaster Grand Champion

A call to drivers and rockers

On a happy note, new article! But that’s not all that I have to go on about today. Plenty of whining, good news and bad news will now ensue.

Nintendo Fusion Tour? Damn, I need to go! Featuring Story of the Year, Lost Prophets and My Chemical Romance? Damn I need to go! Three other decent bands? Oh why can’t I go? Only the closest they’re going to get to me is Minneapolis and Toronto… My birthday is soon and tickets are 20 bucks. Somebody take me! OK, the money I can handle, but I’d still need a ride and someone to go with, and that’s where other people come into play. Right now it don’t really matter who. I just wanna go! Having no car/license and girlfriend sucks every once in a while.

In other news, I might very well be going to see Van Halen when they come here in October. I’ll be going with my dad and brother, but it’s freaking Van Halen. They are the band that got me into rock n’ roll. It’s just something I have to do as a man and a rocker.

Better news yet, the X-Box that’s been dirtying up the house has been sold! Huzzah! As soon as we get rid of these Windows-based computers, the house will be Microsoft free!

Bad news, I’m out of mini bagels. This isn’t really relevant to anything, but I loved those little things.

I know there was something else I was supposed to be mentioning about now… Ah yes, Wolf Pack Productions, my favorite anime subbing group, has teamed up with Planet MegaMan to provide torrents for several entire MegaMan soundtracks. Awesome opportunity, and a wise use of your bandwidth. You know I have them all already.

That’s about all that I needed to get out of my system today. Now if you don’t mind, I haven’t played Tales of Symphonia for like a week and it’s really starting to bug me. Ryan, away!!

Looking for a fun RPG? Look no further.

I used to enjoy RPGs. Even now, I play one every once in a while, but there’s just one little thing that’s really starting to get to me. That stupid menu-driven battle system that most of ’em use. I never thought that I needed any sort of pace, never mind a fast one, but that’s just how it is. And RPGs, my friends, are certainly not fast-paced. So it was about time that I found a game that would last me a long time, afford me a chance to play through something with more than a slight suggestion of a story, and let me go on a whole bunch of side-quests that would be useful if they could be done before the end of the game. And boy, did Namco deliver.

Tales of Symphonia is definitely my new favourite RPG of all time. It blows away the Mario RPGs, kicks Pokémon in the ass, and utterly destroys Final Fantasy. Gone are the days of mindlessly mashing the “confirm” button over and over to win the battles, and in comes the Tales series’ famous Linear Motion Battle system. In 3D. Of course, you can still just mash the same button over and over, but this can go far beyond that. The way it works, is basically like every other RPG in that you get taken to a separate field of play, where you square off against the enemy. The battlefield is in 3D, but your character functions on a 2D plane. You choose an enemy to lock-on to, and you move forward or away from that enemy. Of course, there are other baddies on the field as well, and you can change the lock-on to focus on them instead. If you’ve played Super Smash Bros, you’ll notice that the two are very similar.

So once you choose an enemy, it’s on to the fighting! But rather than simply choosing commands from a menu, you are actually in control of one of your characters. You can run, attack, jump, block, use techniques, and all sorts of other good stuff. The controls are simple, A is for basic attacks, which can be diversified with the control stick, and B does techniques, also using the control stick to use different techniques. X blocks, while tapping up on the control stick makes you jump. R is used to change your target, and the d-pad is for quick tactic changing. The Z button will allow you to use a Union attack, where your whole party unleashes a quartet of attacks upon a stunned foe. The Y button opens a menu which lets you use items and make more complex strategy changes during battle.

Symphonia’s battles are more focused on the usage of special attacks and magic than basic attacks. Of course, these skills are dictated by TP, Technique Points. You wouldn’t want to abuse them, right? While your party members will work on their own most of the time, you can map your own techs to the B button, and even set a couple commands to the C Stick. Like Smash Bros, you can have four different techniques assigned to the B button, but unlike the fighter, you can choose from a whole list of different skills. You can even choose from two different branches of skills based upon how you’re raising your characters. If your character it aligned towards the S-Type (Strike), he/she will learn more physical and damaging attacks than one aligned towards the T-Type (technique). It’s a nice way to add a little bit of customization to the game.

While you can only directly control one character at any given time, there are almost always three other characters in your party. They’re normally controlled by the AI, and I have to admit that it does a pretty good job, even though it does like to spend TP rather frivolously (but it slowly regenerates after each battle). And if you don’t like how the AI is doing, you can always (at any time, except for story sequences) go into the menu and change how they fight. You can set how they use skills, how they attack, what kind of distance they keep from the enemy and even which enemies they should attack. There are even quick settings so that you can change your whole party into a defence or attack mode at the press of a button.

Your party is all very customizable, and if you still don’t like it, plug in a few controllers and get your friends in on the action. Yep, there’s multiplayer. And it doesn’t even require everyone to have a GBA. Hooray. It does require other people who want to play, though. So while it won’t cost you extra money, you’ll have no luck if you’re the only one in your group of friends/family who likes video games. While it isn’t very clear how to set up other players, it’s as simple as plugging in a controller and setting the character to “manual” or “semi-auto” mode. There is only one little problem with the multiplayer mode, and it’s that the camera has a bad tendency to focus and zoom in on the first player. Now if player one were to be a magic using character, the camera would stay zoomed out most of the time, but if he’s playing on the front lines, well, you’re not going to see much of the other players. If you can look past this little oops, it’s really an excellent feature.

Well look at all this text, and imagine that I’ve only been talking about the battle system. Huh. Well I guess it would be best to tell you a little bit about the rest of the game. For starters, it’s the second (I think) two-disc GameCube exclusive. To translate for the casual gamer, that means it’ll take you a long time to finish it. I myself took about 50 hours to go through it once, and I missed pretty much every side-quest and optional boss. That and it’s got a hard mode and “mania” mode (which unlocks after you beat it once) to play through, so if you want to say you’ve truly seen it all, you have to play through three times. Also adding to the replay is the New Game+ feature, but it works a bit differently here. During the game, you earn GRADE in battle. You can use it to buy a few things in-game, but it’s better to save it all for the end. For once you start a new game from your finished save, you’re taken to a GRADE shop, where you can spend you hard-earned points to carry over skills, various data, money, and even get upgrades like double EXP points. Taken into account that you have to be good to accumulate a lot of GRADE, these bonuses are very useful if you don’t want to start some things from scratch (like the Collector’s Book and Monster List).

As for aesthetics, the entire game is done with a beautiful cel-shading technique. It looks even better than the Wind Waker, and I had thought that that was the pinnacle of cel-shading effects. There is a lot of hype surrounding the anime cutscenes in the game, but to tell the truth, there really aren’t that many, maybe four or five at most. And most of them are somewhat short and uneventful. The only two that stand out are the first, which is the opening video, and the last, the closing video. While they aren’t too overwhelming on the whole, they are done very nicely and fit in well with the rest of the game. Overall, the graphics are some of the nicest non-realisticness you’re ever going to see. Though it does bother me that the characters’ expressions never change. The sound, on the other hand, is a little less impressive. A lot of the game is voice-acted, and as far as I can tell, it’s done very well. The music is a bit on the down side though. The best pieces in the game are the battle themes, particularly the fights with the summon spirits. They’re all very catchy and never get old, which is good, because there is a lot of battling. The overworld/town/event music is much less enjoyable though. Not that it’s bad or anything, but it just doesn’t seem right at some times. In fact, there are a couple town themes that are downright annoying.

I’m reviewing an RPG here, so I bet you’re expecting a drawn-out impression of the plot, right? To put it simply, it’s good. I’m not the best at knowing a good story from a bad one, but Symphonia’s seems pretty sound. It starts out with the general plot all laid out for you, but as time goes on, things change and plot twists are thrown in like chocolate chips into cookie batter. There are some that will surprise you a little, but there’s a little foreshadowing for almost every twist, so nothing is going to make you fall over in shock. What really shines here is character development. All of the characters grow substantially during the course of the game, and they all manage to maintain their little tics throughout its entirety. Even most of the less-important NPCs (the ones just good enough to get names) have been given personalities that could dwarf that of any high-school jock. There are even little skits that let you in on what the characters think of each other and their quest. There are also spots where you have a chance to better (or worsen, if you so choose) the relationship between two characters.

And that’s about all that I can think to say for now. In conclusion, for the first original RPG on the GameCube, Tales of Symphonia sure cleans up for itself. This one’s got some massive potential, and keeps good the Tales name. Heck, back in the day, I thought Tales of Phantasia for the SNES was pretty awesome, and seeing how similar the two games are made me happy to see that the formula is obviously working. I may have missed them all, but if the Tales games in between Phantasia and Symphonia were as good as those two, this is definitely one series that is not to be messed with. I’d easily recommend this game to anyone who owns a GameCube. Even if you don’t like RPGs. This one’s got all the action that those other ones are missing. Yeah. Definitely go buy it. Awesome game + multiplayer option = meaty gaming goodness. That’s all you need to know. Buy or buy not. There is no rent.

My brother is an asshole

REDACTED

(07/16/2021 – I’m all about preserving my writing history as a reminder of what a butthead I was in the past, but it’s okay for some things to be lost to time. This is one of them. But hey, at least there were some links included so this post isn’t completely deleted. Try clicking to see if any of them still go somewhere!)

Peasant’s Quest – This game looks freaking amazing. I really, really hope they’re not just screwing with our heads about this one. Though it does seem to be too good to be true.

New Weebl and Bob toon – Actually, it was new a couple days ago, but you can’t possibly expect me to stay on top of everything. The difference between me and other sites that feature cool daily-ish stuff is that I don’t have readers e-mailing me about cool stuff.

GISH? The Hell…? – New game review is up on I-Mockery, compete with an interview, Photoshop contest and a free demo dowload. Hoo-ray!

Duck and cover

Sorry I haven’t been updating at all lately. In all honesty, I haven’t touched the computer since Sunday other than to see if my joystick would work on it. I’ve been totally absorbed in Harvest Moon: A Wonderful Life and I’ve also started replaying Final Fantasy 8. So I’ll probably have the third Disney World thing done by Sunday. Of course, it often takes an extra day, so you should be expecting Monday. I’ll even start it now to soften the blow come the day I decide to finish and post it. Other than that, I really don’t have much else to say. And so ends another news post.

~Ryan out.

Hachiemon

Those Japanese are a crazy bunch of people. But, you have to respect the fact that pretty much everything they do is undeniably unique. These are the people who created the Transformers, pretty much every famous video game character, and the pancake bunny. Everybody loves a good dose of Engrish, as it highlights a lot of their oddly-named products (Anus Bar, anyone?) and the hilarity that follows bad translations. But of course, you have to take the good with the bad, and there are some things that somehow mystify and sicken the viewers at the same time, like this game here. I told you they were crazy.

And every day, their culture takes over our Western civilization just a little bit. Just look at how anime has invaded and taken over our TV sets so quickly and efficiently. And of course, they practically invented video games (I’m aware that they didn’t. I did say ‘practically’ after all), which have become more popular over here than even movies and such. So you really have to ask why, despite the fact that we get all of their uber-popular stuff, do we never really see any of their extremely oddball gadgets over on this continent? After taking a little time to conduct some research (which consisted of scratching my ass and making stuff up), I’ve concluded that even if they are destined to take us over, our culture still won’t be changed that easily.

And really, I’m not that surprised. Why play some awesome action game when you could be driving over people or killing cops? Why should you play something totally unique instead of playing a rehashed football or racing game that is exactly the same as the last five? No, no, I totally see why we should reject anything at all different from what we’ve got. …Oh crap, I left the sarcasm on. Whoops. Well, in any case, what I’ve got today isn’t exactly the cream of the crop, but is a hilarious and oddly entrancing game from the Land of the Rising Sun called Hachiemon.


Just as a little side note, I was intending to sort of phase out the intro part, but this one just kinda fell into place while I was writing and then turned into a sarcastic semi-rant. But that’s not really the important. Back to Hachiemon.

Now, I was just doing what any good pirate would be doing, and I was spending my time downloading GBA ROMs again. It happens. What can I say? But anywho, I saw the screenshots and just knew that I had to have this one, even though I was primarily concerned with finding Boktai (which, in retrospect, is a bad ROM idea, as it uses a solar sensor.). So I dropped everything and immediately downloaded the Hachiemon. I knew right then and there that I was going to want to review this baby.

Now you can’t tell simply by the screenshot, but the title screen alone is vibrant and alive enough to warrant a closer look. Hachie, as I’ll call him, is over there in the corner, and starts spewing out characters that despite my intense Japanese training (I learned to recognize their most basic alphabet), were distorted just enough so that I couldn’t recognize them. So I don’t know what he’s saying, but he’s got a very deep voice for a creature such as he is. Yes, there are voice samples in the game, and more than enough of them too. Hachie isn’t a chatterbox like (GBA) Mario or Link, but he does do a fair amount of “talking”.

I took the most logical step and pressed start. This is what it got me. More letters that I didn’t have a translation table for. You may be thinking that even if I did translate the characters, I still don’t know the language. But as it is, a lot of words (particularly those in the characters that I know) are very close to their English counterparts, so I can pick out easy stuff like “sebu” and “batoru tonamento” and get a little better idea of what’s going on. And speaking of what’s going on, I just chose the top option, as that’s usually the “main game” option.

 

 

 

 

 

 

Huzzah for the powers of deduction! I was right, and was taken immediately to the opening cutscene. Now a lot of stuff happens here, and I didn’t take pictures of all of it, so you’re going to have to bear with me for a while. At first, Hachie and his friends are playing around happily in the greens, but suddenly Hachie gets very angry and they all slink away. Why this happens, I have no idea, but we’ll assume that he’s not angry, but has let off some terrible gas.

After that irrelevant little scene, we get show a huge bunch of (for lack of a proper word) Hachie-cows, who are all very jolly until their beaks fall off! Oh my! What could have caused this horrible happening? The hachie-cows have suddenly become very depressed, and not even the fact that they look adorable can make them feel better about their loss. So Hachie pops up in the traditional red hero headband and probably pledges to return the beaks. He stares across the lake at a city, probably where the cow beaks are being held captive.

But then this sinister-looking Hachie shows up. Just look at those glasses. You know this guy is pure evil. He mutters something that’s probably evil, and then disappears. We’re then taken to the world map, which reminds me of Punky Skunk even more than Back to the Future 2 did.

You see? You see? World map. I told you. Here, we can really start to appreciate that great graphics that make up Hachiemon. It’s not exactly the most original style, but it’s very colourful and is quite funny, what with all the Hachie-cows and such. No, you obviously have to go into the first level before you can get anywhere else, so I presses the A button and I was off. Little did I realize that this first “level” was just another cutscene of sorts. In this cutscene, Hachie happens upon one of the lost cow beaks, just laying there on the ground, but as soon as he grabs it…

A pair of evil Hachies show up and start making fun of him or something. Eventually, they force him to relinquish the beak, and not only are Hachie’s feeling hurt, but his pride is shattered as well. So the evil Hachies walk away laughing at poor Hachie, and leave him crying and alone. But all is not lost! Hachie pulls himself together and catches up to the green evil Hachie. They gab for a while, and then the greenie runs away. He seems to have pissed off Hachie, as he gets quite angry after greenie runs off. He gives chase again, and this time he looks as if he means business.

After that, we get yet another cutscene, this time it starts with Hachie rolling in the grass. Here we learn that Hachie has not only eyes and a beak, but an ass crack as well. I think I just figured out why this game will never get here. Bored and overprotective moms don’t like asses, after all. Then he starts singing to himself. This game is making less and less sense every time something happens. I really wish that I could at least get a few words out of the narrative so I might have a clue what’s going on. But anyway, Hachie walks off again and then we get to progress to level 1. For real this time.

Grrr… Another cutscene? Yup. Only this time, it’s just Hachie yakking it up with a couple of Hachie-cows. After that brief scene, we finally get into the game. As the little intro thing plays out, it seems to me that I’ve been charged with finding some beaks in the level. And not even cow beaks either. Just normal Hachie beaks. Oh well, Off to the chase for me then! So, I started the level all gung-ho and confident that it would be a cinch, but there were plenty of things that I never expected. Firstly, and most importantly, all the different things that Hachie can do.

Firstly, he can move around and jump. That was obvious enough. Though I guess it would be more of a bounce for a creature like Hachie. Next up, is a strange move assigned to one of the shoulder buttons. It makes Hachie speak and produce a bunch of characters above his head that seems to say “Kantere” or something close to that. Like I said, the characters are a little distorted. Wait a minute! That’s the same thing he says at the title screen! Uh… anyhow, the move doesn’t seem to do much. Using it by an enemy does nothing at all, and using it by a destructible block shows whether there’s anything inside or not. A pretty much useless move as far as I’m concerned.

Next up in the beak stretch. This is easily the most useful move in the game aside from moving. It does everything. Firstly and most importantly, it can be used to latch onto walls to use as a primitive grappling hook of sorts. While grappled to a wall, Hachie can jump again to do a MegaMan X-esque wall climbing technique. Also, it can be used to catch items that are just out of jumping range. It can also be used to stun enemies, and finally to catch the attention of female Hachies, which I will discuss later. I can’t help feeling that I forgot something else that this can do, but it won’t matter, I got the important stuff down.

My personal favourite move, this one is what I call the “Beak Boomerang”. Maybe it’s because I love using boomerang chips in the MegaMan Battle Network games (don’t know why, they’re just fun), or for some other reason, but I just really enjoy watching Hachie toss his beak like a boomerang. It’s got the same item-scooping properties as the beak stretch, but this one goes through walls, so it can pick up stuff on the other side. It can also be used to stun enemies or finish them off once stunned. Other than attacking and collecting items, it doesn’t do much else, but would you really expect it to?

Finally we have the Hachie Roll. The name really says it all, but for the sake of any idiots out there, I’ll explain it. Pressing down and jump make Hachie spin into a rolling attack that can take out enemies as well as breakable blocks that might bar the way. A wall of these blocks was stopping me at one point (before I’d discovered the roll), and I was going to give up and forget about reviewing it. But by some miraculous fluke, I found the rolling move and was able to press on. It was a happy day, since my dream of reviewing Hachiemon was once again possible. Oh, and after a little rolling, Hachie gets dizzy and has to stop for a bit. I’ll also point out that you can see his crack in the pic above.

Above is a shot of me taking out some nasty green Hachies with the boomerang. While it would be a lot more convenient to bowl through a group set up like this, I already told you that I get a kick out of the boomerang. On a completely different topic, by that time, I had already found more than enough beaks to get me through the level, but I wasn’t even halfway done. Why would this be so easy to do? Well, I later found out that there are difficulties in this game, and that on easy you only need 3 beaks to finish the first level, but on hard you need 13 or 14. I’m not sure that I even saw that many beaks in the entire level, so I’m guessing that hard mode is quite hard.

Here’s one of those female Hachies I was talking about earlier. It seems that when you use the beak stretch on them, they get all blushy. Nothing else happened immediately, so I bounced around for a bit, when to my surprise, a small Hachie popped out! Holy moly! In Hachie world, kissing is enough to make one pregnant! Because I didn’t want Hachie to have to deal with the troubles of being a single father, I had him eat the kid, which earned me an extra life. I wonder if hamsters eat their young in hopes of getting extra lives as well?

So I finally made it to the end of the level, and the game pulled a Super Mario Bros. 2 and forced a slot machine on me. Only this one was covered in words and such, so I didn’t have a clue what I was supposed to line up. I just jammed the button, the spinners stopped, and nothing happened. I guess it’s probably for the best. But I tell you, I could have used a couple extra lives from this thing, because the next level was quite dangerous indeed…

It seems that my likening the beak stretch to a grappling hook wasn’t all that far off from the truth. In level 2, there is a place with a huge pit and some goodies on the other side. I tried my hand at getting across, but due to poor control conditions, I ended up losing more lives than anyone would have liked. And that female Hachie over there, she must be on the pill or something, because kissing her doesn’t produce children. Instead, she throws produce at Hachie, who happily gobbles it all up. And she just keeps throwing it too. I must have gotten 30 or so carrots out of her before I gave up and left.

At the end of the level was this huge Hachie-head. It took some convincing, but he finally decided to fight me. All the guy really does is dash back and forth, so hanging on the wall proved to be an excellent tactic. Until I decided to fight back, that is. I dropped from the wall and rushed him from behind, smacking him upside the head, but if proved futile and he turned to dash at me. I tried to get Hachie out of the way, but I just wasn’t fast enough, and Hachie suffered quite a horrible fate for it.

Yes, Hachie got flung all the way into orbit and around the world, somehow landing in the exact spot the he left at. As you might have suspected, I got creamed by the big guy. Another round would prove just as disheartening. And on my last life, I just barely made it through the fight. After getting whomped by Hachie, the big guy was none to pleased and let me though. I, on the other hand, was quite pleased with myself, and let out a small “booya!’ as a sign that I had triumphed. Of course, Hachie just waddled over to the exit, where I was forced to do the slot machine thing again. And for a second time, I probably failed.

At the end of this map was a final point, and on that point was another cutscene. This time, Hachie ran into that thing there, which I call Hachiemama. She seemed to have a slightly unhappy disposition, and I didn’t care what would happen, so I just went and skipped it. After that, we pressed on to the water levels, where Hachie donned one of those inflatable water donuts to keep afloat. At this point, I was certain that I had more than enough to compose a proper review, so I quit. It also didn’t help that The game wasn’t nearly as fun as it was kooky.

This is getting far longer than it should be, so I’ll just summarize all the review-type stuff here quickly. The graphics are colourful and bright. Animation is done very well, and the overall look of the game is great. I can’t really grade the music, as it was very choppy due to the bad emulation speed. Sound effects that I can remember include Hachie’s voice, which seemed to be good, and not overused either. Controls were probably good, but I was using a keyboard, so once again it’s hard for me to give an accurate account. And as for fun, it was an okay game, but it lacked a little bit of that je ne sais quoi that most of my favourites have in bucketfuls. Overall, Hachiemon is a decent game that I’d like to at least be able to play through once on a real GBA, and not a slow emulator.


So that’s it. It took me a couple extras days due to computer hogs, but I finally did it. It only took me about 3 hours to type it up too, which it a little under the average for these things. If you include pictures, maybe 3:30, but it’s still a good time. I think the best thing that I could do right now is to go find a FAQ or something so that perhaps I could understand a little better what’s supposed to be going on in this crazy game.

You know, these outros are really just a pain in the butt for me, because they’re not supposed to relate too heavily to the game (else they’d be in the body), and they shouldn’t be too off-topic, so I don’t know what to do with them. They shouldn’t be too much about when I did the review or news about the site, because only regulars will really get what I’m talking about. I’ll be trying to phase it out, like with the intro, but they’ll have to go at the same time, because it would be weird to have one and not the other. Well, I guess I’d better quit babbling if I ever hope to end this thing, so here’s a final note: TV ghosts are shy. Don’t expect much out of them.

The Biggest McDick’s in the World!!

You’ve read the first installment of my Disney World log, right? If not, go here to check it out. If you have, you’ll know that while we were touring in Orlando, we came across a big freaking McDonald’s. In fact, the biggest in the world. After seeing it on the Food Network, my mom and brother were determined to find this place while we were there. Not only did we manage to find it, but on the first day to boot. And as they had been raving for about a week at that time, it was really freaking big. So big, that it was advertising it’s greatness on the M signpost outside, and several other signposts in the vicinity.

Just as a little preface, I’d like to point out that a lot of my pictures of this McDonald’s turned out a little blurry. And by “a little”, I mean “terribly”. I’m not sure why, as almost every other picture I took turned out fine, but that’s the way it is, so you’re going to have to deal with it or go and do something else. The blur isn’t so bad that you can’t tell what’s what though, so you should be able to cope rather easily. Now let’s get this party started.

So now we’ll take a wondrous journey into one of the most amazing places that I’ve ever seen, and I’ve seen Disney World. Our tour starts outside, where amazingly, there is quite a bit to see. Just standing outside of this place, you can tell that it’s going to be like no other fast-food restaurant you’ve ever seen. You have to witness it first-hand to get the full effect of how spectacular this place is, but I’m going to do my best to give you a good general impression.

Well that one turned out horribly, but I’m sure you get the picture. It’s the big M sign seen in front of every single McDonald’s restaurant, so chances are pretty good that you’ve seen one. Only instead of a sign saying that they’ve sold so many billions of burgers, it’s got a fancy-ass electronic signboard that boasts about it’s hugeness and greatness. It also gives details on current specials, what kinds of food they serve there, and just how popular the place is. I can imagine that it’s running the 3 other McD’s restaurants within 30 feet into the ground.

And the fact that there are other McDonald’s restaurants close by is the really sad part. I thought it was a pancake house that they had on every street corner, not a McDonald’s. But on that note, there were a lot of pancake houses around. Especially IHOP (International House of Pancakes, for those not in the know. I just learned that while I was there.). That seems to be the granddaddy of them all. And while pancakes are good and all (now that I think of it, I wonder what the breakfast menu is like here…), I’m at McDonald’s, and that’s what I’ve got to get back to reviewing. So in conclusion, while in Florida, I ate no pancakes.

You might not be able to tell so well from pictures, but this place, as I may have mentioned before, is frickin’ huge. Just look at it and compare it to things around it. Oh yeah, there’s also the whole two-storey thing going on. That’s a big one. Not only is it huge, it’s exuberantly decorated as well. The huge fry box motif, the art all over the walls, and the lights and decorative crap coming out of every which way, it’s amazing just to look at. If you do ever visit, you’ll probably be stuck standing in awe of this place for a good five minutes or so before you actually get inside. And it only gets more extravagant on the inside. If God eats fast food, this is where he goes.

When you walk in (and through automatic doors, no less) you’ll notice that every bit of wall and possibly even ceiling is covered in something. To your right is the dessert bar, which I’ll get to later, right in front of you are swarms of people trying to get food, and to your left is the happy little scene pictured above. As you can see, we’ve got ocean-painted walls, a huge map, a table for taking charity donations, and that token Ronald McDonald toy display. On the floor are some sort of funny footprints that point you to the exit (which you might miss with all this stuff going on around you), and the occasional shoe scuff, which might be unintentional.

Now this one is the real kicker. Look at all of that food advertisement and display. In the very back is the regular McDonald’s counter area, where you get your food. Right in front of them are more little cash register machines, where you order your stuff. This is all a lot more complex than any McDonald’s I’ve ever seen already. Then in front or that is their gourmet food displays. These contain pizza, real sandwiches, desserts, and seafood, among a bunch of other fancy stuff. You can see various signs posted around, like the black pizza sign above, the sandwich sign in the background, and that bistro gourmet sign to the left. Over on the right side, you can just barely get a glance at that dessert area and chef station. That’s right. This McDonald’s has real chefs. That means food that won’t make you crap 5 minutes later (or block you for several days, as I would soon learn).

So while my parents stand in line to get us our grub, we decide to go explore this huge place. It might be the excess of people, or that fact that it’s crammed to the brim with games, tables, chairs and odds n’ ends, but it feels a lot smaller on the inside. Well, to be more precise, the first floor does anyway. The second floor is less jam packed, because the eating area is exclusive to downstairs, so there’s a lot more room to move around, but we’re still investigating the downstairs, so I’ll get back to that.

As you can see in the picture, there are not nearly as many people as I might have led you to believe, but there were still an ample amount. You can also see that the walls are still painted from top to bottom, and there’s decoration as far as the eye can see. Unless you’re looking out those crooked windows, because even downtown Florida, a place filled with more crap than you can imagine, looks bare compared to this single establishment. And you can also see a couple of the games along the back wall, and I’ll hint at it now, that’s one of, if not the best part of this McDonald’s.

There’s the kid’s/birthday area. It’s just as covered in fancy as the rest of the place, and it’s even got those cool character chairs. Just looking here, can you imagine how exhilarating it must be for a kid to have his birthday party here? Even to attend a party here? Or Hell, if you were going to go to a party here, chances are that you live close enough to go whenever you so desired. And that would be great. A place like this is just one of those places you have to go to more than once if you ever get the chance. Just like Disney World, and I have been there twice. Not to boast or anything, though.

Ack! It’s the attack of the blurry camera invaders! I swear… It’s not that I screwed up. No. I’m good at taking pictures. What’s that? I already admitted to screwing up at the beginning? Damn. Hoisted by my own petard. Now while that phrase makes very little sense according to dicitionary.com, I’ll take the Family Guy quote for what it’s worth. Now back to the stuff and such, this is the opposite wall to the kid’s area, and you can see that it’s covered in games, and the floor is absolutely cluttered with eating place. It’s actually quite hard to move through the tables themselves, even when they’re unoccupied. Going around the perimeter may be a longer trek, but it certainly is easier.

Oh gah! It’s even blurrier than the last. Luckily, this one I can chalk up to wanting to take the picture fast so that girl wouldn’t think I was taking a picture of her. It’s just one of those things you have to watch for when you have a camera. You see the aquarium. It’s cool and blue, but the fishies inside leave something to be desired. They’re tropical aquarium fishies and all, but they’re no eels or mantis shrimp or anything really awesome like that. Just plain old angelfish and other brightly coloured aquatic critters. It is pretty big though, so it’s not a total loss. And even if they aren’t special, fish are always fun to watch, in a bored sort of way.

You know, I think it might actually get better after this one. I’m not sure, but we can hope, right? This little corner is jungle themed for some reason that I can’t explain. It comes complete with tons of leaves and flowers hanging from the ceiling, a little statue thing with some water in it, and a rather dark air altogether. It certainly is different from the rest of the restaurant, and it really shows that they were trying to please as many as possible. This way, plant lovers can bask in their flora, and goths can sit in a dark corner. Fun for everyone!

and now, we get to the best part of the whole entire place, and one of the biggest highlights of my trip. Yes, it’s something that only I would get super-hyped about, and yes, I realize that it qualifies me as a huge loser, but damned if my heart didn’t stop when I saw this beauty…

Mc-freaking-Donald’s has an F-Zero AX machine!!!! Just like it says in the title bar! Ever since GX came out, I’ve been searching the city for one, but up here in Canada we’re lucky to get cool stuff late, and most of the time, we just plain miss out on it. I’ll tell you this, If one of these machines does take up residence in Winnipeg somewhere (please inform me if you know of one!), I haven’t been there, because I know I would have used or at least caressed it once by now.

To make my severe geekness a little more understandable, I love F-Zero. I’m not a huge racing fan, but the Nintendo racers have always had a special place in my heart. Mostly because those are the only ones that you can control without being a racing freak. Damn that Gran Turismo and it’s complexity. Heck, damn all sim racers for being too hard for me to understand. But F-Zero, it’s not like that. The car turns when and where you want it to turn. If you want to make a sharper turn, you hold the sharp turn button. None of this spin-out, drift and slow-down-when-turning funny business. Just me, the track, and 29 other racers. All set to awesome music and beautiful sci-fi scenery.

and the arcade game only capitalizes on everything there is in GX. For one, the seat moves around while playing. And since it’s an extreme racer, it moves a lot. So much it needs a seat belt. And then the speakers are right in behind your head, so those awesome tunes are blaring in your ears all the way to the finish line. It may sound distracting, but anyone who doesn’t like a hardcore mix of the Mute City music needs a serious re-evaluation of their musical tastes. Plus it sets the mood really well. I’ll even throw in this link, which you can follow to download every track from every F-Zero game. The steering was a bit touchy and oversensitive, but was easy to get used to.

Oh, just look at that. A perfect picture after all of that blur. Fitting, isn’t it? Well, there’s yet ANOTHER great thing about this machine that I didn’t yet mention. If you’ve got an F-Zero GX game save, and you bring your memory card, you can slot it in here and unlock a bunch of new machines, tracks and parts to play on GX. Yes, you can unlock them without AX, but it’s freaking hard. Just ask anyone who’s played the game. Finishing the races on the AX machine is a helluva lot easier. And even though it might cost you a couple bucks to do it, the experience is definitely worth it. This is one of the greatest arcade games I’ve ever played, topped only by Pac-Man, Ms Pac-Man(which was also at this particular McDonald’s), and Bust-A-Move.

So now that I’m done with that little rant, it’s about time that we moved upstairs. Like I said earlier, up here there were no tables or chairs, so it was a lot less crowded, and access to games was much more convenient. If you turn around while heading upstairs, or happen to be on your way down, you’ll see the scene pictured above. While the downstairs was built around the premise of eating and playing F-Zero, the upstairs is a much more patriot-friendly place. But of course, only for the American visitors. Foreigners like me feel completely out of place, eh.

Holy crap. Now that one is bad. More patriotism with the flag-bearing Lady Liberty, and behind her is a huge and brightly lit wall. Inside that wall is the prize room. Not only is this place awesome, it also takes the premise of Chuck E. Cheese’s before it and implements a ticket/reward system. All the prize-type games might have been upstairs, but I’m not sure, since I didn’t even give most of them a second glance. I was far too caught up in F-Zero. It’s kinda very sad that I’m obsessing so much about a single arcade machine, but I’ve been looking for one for months, so I technically could have had a orgasm when I saw it and still been in the right. But I didn’t, so I’m not totally screwed for finding a girl yet. (Note: Even I have a limit when it comes to video game hype.)

And the monstrous ball pit/climbing structure is something you just can’t ignore. This thing, like the restaurant, it huge. I couldn’t go in it, of course, but you know I wanted to. All the twists and turns and windows and things inside. It’s a spelunker’s paradise. In the first picture, you can see a Rollercoaster Tycoon sign of some sort; it’s a pinball game. I thought it was pretty cool, but not cool enough to earn a picture. And in the second, you can’t really see anything. I’m almost ashamed at how bad these pictures turned out, but it’s not like it’s something I can just go back and re-shoot any time I want, so they’ll have to do.

I played a mere two games while I was here. That may sound quite odd, but you already know about the F-zero AX situation. “What was the other game?” you ask? Well, in my entire life up to this point, I’ve only spent money on one woman; Ms. Pac-Man (I make things for my mom, or get my dad to buy stuff. I’m not totally heartless). Now seeing as that statement pretty much ensures me to be single for the rest of my life, I might as well keep going, as I’ve nothing left to lose. …Strange. I think I’ve typed out a phrase similar to that in an older article. Maybe it’s just one of those inaccurate feelings of déjà vu. I don’t know, and I don’t care enough to check. Now bring out the next picture!

You’ve all played one type of Cyclone game or another. Unless you’ve never been to Rucker’s or Chuck E. Cheese’s, but that’s impossible, so I’ll assume you all know how it goes down. In any case, they had both this Cyclone machine, and an identical machine called “Titanic” almost side-by-side. Maybe it’s in case of a busy day, maybe they’re just being redundant. I don’t know, I’m not a doctor, but I do know what didn’t kill her. Smoking. Ah, now that’s two Family Guy quotes that don’t quite fit. Oh well, they bring back good and funny memories, so I’ll leave ‘em there. Family Guy rules.

And now that we’ve seen pretty much everything there is to see in this Super McDonald’s, it’s time that I leave. It had to happen, but not after one final race across Mute City. Well, after that, I was done, we had to leave for real, and on good timing, too, because there wasn’t anything else I really wanted to take pictures of. But on the way out, there’s one thing that stares you in the eyes through the whole long walk to the exit.

The ice cream bar. The most magical gift the human race has ever been given, and my last stop in the world’s biggest McDonald’s. There wasn’t a huge selection of flavours to choose from, but all the best ones were there; bubble gum, cookies n’ cream, mint chocolate chip, rainbow, chocolate, chocolate swirl, yellow, and a couple less noticeable ones. I, the ever-hungry pile of human I am, decided that I would delight myself with some of this ice cream even though I’d just eaten 4 double cheeseburgers, a super-sized drink and 3 portions worth of fries. I got the yummy bubbly gum flavour that I haven’t had in the years since the awesome ice cream place we used to go to closed down. That was a sad summer for everyone.

See? Blue. It also matched the sign outside if held up properly. You might also notice that it says “internet” in the window. Yes, they had internet. Yes, I could have made a little post while inside. But it cost money and it was a touch screen, and I had racing and dot-eating to do. So I opted not to and simply went on my way.

And that’s the end of that adventure into the wilds of fast-food land. Actually, if you compared it to the rest of fast-food land, it would be like the throne room where the king sits and get really fat. And now that I’ve typed over 3100 words about a McDonald’s restaurant, I have to go and wonder why I’m not doing this for money. Seriously. I would love to get paid for the site, but it’s not going to happen. So while I flush that pipe dream, I’ll leave you with a couple closing statements.

1. If you’re ever in Orlando or anywhere remotely close to it, make sure you visit this place. Even if you don’t like McD’s food, they’ve got something for every taste. They’ve probably even got caviar if you’re into that kinda stuff.

2. Buy me an F-Zero AX machine for my birthday. It’s still 4 months away, but you’ll need to start saving now. If nothing else, get me GX and a racing wheel so I can pretend.

3. Yes, they have a Bill Cosby standy. If that’s not reason enough to travel down to America’s wang, I don’t know what is.