You might think I’m delirious

Do I have to say it? Okay fine.

Brawl is awesome.

So there you have it. I should mention that I’m quite surprised at how much I’ve been using the Stage Builder feature. I never thought too much of it before release, but I’ve made at least seven stages of my own, and I play them pretty often too. It really shouldn’t come as as much of a surprise as it does though, because after all, I spent hours and hours designing stages for Timesplitters 2 and Future Perfect. And my favourite part of The Sims has always been building houses for the little sims to live in. So yeah, I guess it kind of stands to reason that I might enjoy a tool made for builiding stages in my favourite fighting series. The only real downside to it is that you can only assign a single song to play on each stage, and I can’t break my insufferable need for symmetry. The first one I made, I just threw down bits and pieces here and there, and it’s easily the best I’ve made, but all that came afterwards have been perfectly symmetrical. I’ve tried to make another more random one, but it physically hurts me to do so.

The Stage Builder will slowly eat away your time and system memory.

The other thing to note is the sheer amount of things to accomplish in the game. I mean, yes, the best thing you can do is get at least one other person and just duke it out for hours, but the choices of game modes is just mind boggling. Thankfully, for people like me, the Challenges make it a little easier to sit back and decide what it is you need to do. Of course, until everything is unlocked, most of them will be marked with question marks, making it impossible to determine exactly what it is you’re supposed to beat on the “insane” difficulty, who you have to win 10 matches with, etc, but they’re still exceedingly handy. In any case, I don’t think I’ll be seeing the “You got all the trophies!” notice for a long, long time to come.

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