Continuing to catch up on posting RWFF strips here.
This one I basically stole whole-hog from JE-NL and then twisted it a bit to better suit me. I think that about covers it. It’s not terribly deep.
Hey! Let’s talk about Trailer Park Boys: Greasy Money a little more today.
Actually, let’s not talk, per se. This is going to be more of a mini-guide than the usual opinion piece. Greasy Money is a fairly standard idle game, though it does have a number of bells and whistles to differentiate itself from the thousands of other idle games on the iTunes App Store and Kongregate.com. As many of those other games, it deals with several different types of currency.
First, there’s cash. It’s fun, because there’s actually a story conceit as to why you’re making millions upon billions of dollars in the game. Usually that just gets completely ignored. Cash is mainly earned from your businesses. It can also be gained by cracking open trunks, which is kind of waste, because anything else you get from a trunk will be infinitely more valuable. Literally the only thing you can do with cash is invest it back in your businesses to attract more customers, which will increase the business’ cash output. And so the cycle continues.
Next are the hashcoins. These are the premium currency, and while the game does dole out a fair amount in the tutorial seasons, you will typically have to pay real money for more. You can also find one or two in a trunk from time to time, but they’re going to accumulate very slowly. Hashcoins are spent in the in-game store to buy premium trunks, time skips, and liquor.
Speaking of liquor, that’s the final currency type. This is the semi-premium currency, in that you don’t have to buy it with your heard-earned hashcoins, but you’re not going to be earning a useable amount very quickly. Liquor also happens to be the most valuable stuff in the game, as it’s used to upgrade your businesses and characters, and to buy new cards. There are tons of ways to get liquor, but most don’t pay out very well. The purpose of this guide is to tell you all the ways to get your liquor so that you can make the most out of your time with the game.
Side note: I suppose that technically, the character/business cards are also a form of currency, but forget those for now. They are essentially just a specialized form of liquor, anyhow.
That said, let’s take a look at all the ways you can earn liquor:
Hey here’s another Pop-Tarts Review that went live last weekend. It is decidedly not lighting up the charts. But I suppose that’s about par for the course for anything not Cookies & Creme.
Destroy All Humans! is a weird title for a video game. I mean, you never destroy all humans. It’s not really the goal. You can’t destroy all the humans. They keep spawning in forever. That and the game had at least three sequels, (one of which was strangely Wii-exclusive, IIRC) which means that your little alien fella has a pretty bad track record of completing his title objective.
I bring this up because I bought the PlayStation THQ Nordic Humble Bundle a couple of weeks ago. Specifically because I remember really enjoying Destroy All Humans! and wanted to play it again. At least that’s what I’ve been telling myself.
Full disclosure: it was mostly so I could watch Teenagers From Outer Space again. Which I’m almost certain I could have just watched for free on YouTube.
Anyway, replaying Destroy All Humans! has been a somewhat revelatory experience. See, I’ve been watching Unsealed: Alien Files (which is engrossingly dumb) lately, and I’m mildly shocked that DAH borrows a number of real-life alien conspiracy theories. For example, the plot of the game is about aliens returning to Earth to harvest human DNA, because their alien DNA has degraded through generations of cloning, and humans have pristine alien DNA in them from some random copulation millenniums ago. This is a thing that some people actually believe as truth! How insane is that!? The game’s shadowy government agency that exists to deal with aliens is called Majestic, and in real life, conspiracy nutters believe that an organization known as the Majestic 12 runs all the extra-terrestrial-related recovery/investigation/whatever. Neat!
I guess there’s probably more in there, but I haven’t noticed any other significant connections. You’ve got the regular stuff like abductions, probes, and cow mutilation, but nothing that suggests any specific conspiracy theories that I’m aware of. Anyway, it’s cool that the references/inspirations are there, and I had no idea about them the first time I played the game. And that’s really about all I have to say about that.
NieR: Automata (PS4) – Finished up and got that sweet platinum trophy. Loved every minute of it. I laughed, I cried (multiple times), and I have to say it’s a worthy follow-up to one of my favourites.
PaRappa the Rapper Remastered (PS4) – Yeah, I bashed my head against this wall long enough to get to the end, but I doubt I will ever truly understand how to play well.
Blaster Master Zero (Switch) – What a stellar game! The original Blaster Master is much too hard for me, so this reboot was a very nice way to appreciate the game without all the headaches.
The Unfinished Swan (PS4) – A weird little first-person adventure game that is constantly playing with how you get around its world. Read more here.
Wonder Boy: The Dragon’s Trap (Switch) – Beautiful remake of a TG-16 platformer that I didn’t realize that I already own on Wii Virtual Console. Oh well! It’s definitely worth buying again!
Pic-A-Pix Color (WiiU) – Honestly, I’m as surprised as you are that I’m playing a Wii U game. But then again, it’s picross, so maybe not. Also it’s crossbuy with 3DS, so I’ll likely play it again soon!
Guess what! I went and slapped a few more of those old non-WordPress articles into WordPress! Now there are more things here to read! Hooray! Exclamation points!
GameCube Demo Disc – Honestly, I wish there were more of these. I’m very much at the point in my life where hidden gems of that era interest me greatly.
Birthday Article 2003 – The first of… several. Certainly could be classified as a relic of another era, as I will never again get enough things for my birthday to write an article about.
Mario Kart: Double Dash!! – Read this and get excited for Mario Kart 8 Deluxe on Switch! Or at least, wish that Nintendo would bring back the two-person karts. I liked that gimmick a lot.
Holiday Viva Puffs – I had actually moved this one over back in December, but forgot to make a big stick about it. Whoops!
With these up, all articles from 2003 and 2006 onward are available on the WordPress site. Of course, they all still exist in their gaudy web 1.0 glory on the archive site. So feel free to check that out if you’re tired of the unified white-and-blue theme. Some of them have ugly background jpgs!
The Trailer Park Boys mobile game, Greasy Money, was released yesterday. 4/20. Of course.
I’ve put some time into it, and it’s basically just another clicker game (“waiting simulator” if you prefer), but with a little bit of added complexity. So it’s really striking all the sweet spots for me.
The one thing that I really dislike about it is that while it has a unique plot, all of the story beats after the opening cutscene are stolen wholesale from the show. Even all the jokes are just pulled straight from a list of the show’s most quotable lines. It’s really lazy. Thumbs down.
But that’s fairly minor. It’s still one of those games that worms its way into your life and only lets go once you decide to turn off notifications. Considering that, I’ll probably stick with it longer than any other mobile game ever. So maybe like a week?